Category:Sea Zombie: Difference between revisions

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{{canon}}
{{canon}}
Sea Zombies are [[Obedient Undead | obedient undead]] born of maritime disasters, spawned by a [[Jolly Roger]] or a [[Western sea vampire]], or created by a powerful [[necromancer]]. In every case the base creature was in life a [[sailor]]. They are intelligent, hateful creatures, with great strength and agility. They are difficult to [[Turn Undead | turn]], or rebuke, are resistant to [[magic]], and are little harmed by piercing and bludgeoning weapons. They are associated with [[fog]], but in fact lack a metaphysical connection to it, unlike zombies raised by [[Zombie Fog | zombie fog]]. They are mute and usually uncommunicative. Their stench rivals that of [[ghasts]] and their weapons drip with a [[poison | poisonous ichor]]. Those not properly prepared to face them would be wise to run away, as the creatures are not fleet afoot.<ref>[[Denizens of Dread]] p.227-228</ref>
Sea Zombies are [[Walking Dead|walking dead]] born of maritime disasters<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref> or spawned by [[Western sea vampire]]. As such, the majority of the time the base creature was in life a [[sailor]]. Sea zombies are intelligent, hateful creatures<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref>, with great strength and agility.<ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref> They are difficult to [[Turn Undead | turn]], or rebuke<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref>, are resistant to [[magic]]<ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref>, and are little harmed by piercing and bludgeoning weapons.<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref> They are associated with [[fog]], as they will follow it onto land.<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref>><ref name="Denizens of Dread p.228">[[Denizens of Dread]] p.228</ref>  Beyond that, they lack a metaphysical connection to it, unlike zombies raised by [[Zombie Fog | zombie fog]]. They are mute and usually uncommunicative, though sea zombie spellcasters utter verbal components in the form of incomprehensible whispers<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref>. The stench of sea zombies rivals that of [[ghasts]], and their weapons drip with a [[poison | poisonous ichor]].<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p.228">[[Denizens of Dread]] p.228</ref> Those not properly prepared to face them would be wise to run away, as the creatures are not fleet afoot.<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref> Unless motivated by fog, sea zombies will not stray more than a hundred feet from the shoreline.<ref name="Islands of Terror p. 95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 228">[[Denizens of Dread]] p.228</ref>


[[Sea Zombie]]s can be encountered in the [[domain]] of [[Saragoss]]<ref>[[Islands of Terror]] p.48-50, 95</ref>, the [[Sea of Sorrows]]<ref name="IoT p.95">[[Islands of Terror]] p.95</ref>, and [[Souragne]].<ref name="IoT p.95">[[Islands of Terror]] p.95</ref>
[[Sea Zombie]]s can be encountered in the [[domain]] of [[Saragoss]]<ref name="IoT p.95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref>, the [[Sea of Sorrows]]<ref name="IoT p.95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref>, and [[Souragne]].<ref name="IoT p.95">[[Islands of Terror]] p.95</ref><ref name="Denizens of Dread p. 226">[[Denizens of Dread]] p.226</ref>
 
{{homebrew}}
Those killed by a [[Jolly Roger]]'s touch may rise again as sea zombies. Certain powerful [[necromancer]]s may be able to create them as well. In such cases, as with those spawned by a sea vampire, the sea zombie is effectively one of the [[obedient undead|obedient dead]].


{{ref}}
{{ref}}
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[[category:Obedient Dead]][[Category:undead]][[category:zombie]][[category:aquatic]][[Category:Cadaver]][[Category:sailor]][[category:Native Monster of Saragoss]][[category:Native Monster of the Sea of Sorrows]][[category:Native Monster of Souragne]][[category:Poisonous]][[category:Cause of Disease]][[category:Native Monster of Saragoss]]
[[category:Obedient Dead]][[Category:undead]][[category:zombie]][[category:aquatic]][[Category:Cadaver]][[Category:sailor]][[category:Native Monster of Saragoss]][[category:Native Monster of the Sea of Sorrows]][[category:Native Monster of Souragne]][[category:Poisonous]][[category:Cause of Disease]][[category:Native Monster of Saragoss]]
[[category:Chaotic Evil]]
[[category:Chaotic Evil]]
[[category:Corporeal Undead]]
[[category:Poisonous]]
[[category:Poisonous]]
[[category:Stinky]]
[[category:Walking Dead]]


==Data from the Ravenloft Catalogue==
==Data from the Ravenloft Catalogue==

Revision as of 08:00, 26 March 2016

Sea Zombies are walking dead born of maritime disasters[1][2] or spawned by Western sea vampire. As such, the majority of the time the base creature was in life a sailor. Sea zombies are intelligent, hateful creatures[1][2], with great strength and agility.[3] They are difficult to turn, or rebuke[1][2], are resistant to magic[3], and are little harmed by piercing and bludgeoning weapons.[1][3] They are associated with fog, as they will follow it onto land.[1]>[4] Beyond that, they lack a metaphysical connection to it, unlike zombies raised by zombie fog. They are mute and usually uncommunicative, though sea zombie spellcasters utter verbal components in the form of incomprehensible whispers[1]. The stench of sea zombies rivals that of ghasts, and their weapons drip with a poisonous ichor.[1][4] Those not properly prepared to face them would be wise to run away, as the creatures are not fleet afoot.[1][2] Unless motivated by fog, sea zombies will not stray more than a hundred feet from the shoreline.[1][2]

Sea Zombies can be encountered in the domain of Saragoss[5][3], the Sea of Sorrows[5][3], and Souragne.[5][3]

Those killed by a Jolly Roger's touch may rise again as sea zombies. Certain powerful necromancers may be able to create them as well. In such cases, as with those spawned by a sea vampire, the sea zombie is effectively one of the obedient dead.

References


Data from the Ravenloft Catalogue

Islands of Terror
Denizens of Darkness

Islands of Terror - p95
Denizens of Darkness - p228-229

Islands of Terror - p95
Denizens of Darkness - p226

Islands of Terror - p95
Denizens of Darkness - p227

Sea Zombie
Zombie, Sea


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