Category:Dire Bat: Difference between revisions
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{{canon}} | |||
Dire [[bat]]s can be encountered in [[Avonleigh]].<ref>[[A Light in the Belfry]] booklet p.33</ref> | |||
==Lore== | ==Lore== | ||
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DC 17: Dire bats use echolocation to sense their surroundings. If deafened, they must rely on their weak vision instead. | DC 17: Dire bats use echolocation to sense their surroundings. If deafened, they must rely on their weak vision instead. | ||
[[Category:Bat]][[Category:Dire Animal]][[Category:Animal]] | |||
{{ref}} | |||
[[Category:Bat]][[Category:Dire Animal]][[Category:Animal]][[category:Mammal]] | |||
[[category:Fauna of Avonleigh]] | |||
[[caegory:Native Monster of Avonleigh]] | |||
Revision as of 15:18, 18 January 2016
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This section contains canon info from officially published sources |
Dire bats can be encountered in Avonleigh.[1]
Lore
Characters with ranks in Knowledge (nature) can learn more about dire ravens. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.
DC 12: This leathery creature is a dire bat. Dire bats are easily excited, and usually attack any creatures they encounter. This result reveals all animal traits.
DC 17: Dire bats use echolocation to sense their surroundings. If deafened, they must rely on their weak vision instead.
References
- ↑ A Light in the Belfry booklet p.33
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