Ray of Fatigue: Difference between revisions
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== Canon Information == | |||
{{Canon}} | |||
School: [[Necromancy]] | |||
Level: Druid 1, Sorcerer/Wizard 1 | |||
<!-- START CATALOGUE IMPORT : Please do not edit | The target becomes ''[[fatigued]]'': cannot run or charge, suffers -2 to Strength and Dexerity. | ||
A target that is alreadly ''fatigued'' becomes ''[[exhausted]]'': move at 1/2 normal speed, suffers -6 to Stength and Dexerity. | |||
==References== | |||
[[Van Richten's Arsenal]], p. 31 | |||
[[Category:Spell]][[Category:Necromantic Spell]] | |||
[[category:Druid Spell List]] | |||
[[category:Sorcerer/Wizard Spell List]] | |||
[[category:Arcane Spell]] | |||
[[category:Divine Spell]] | |||
==Data from the Ravenloft Catalogue== | |||
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Latest revision as of 11:23, 22 December 2018
Canon Information
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This section contains canon info from officially published sources |
School: Necromancy Level: Druid 1, Sorcerer/Wizard 1
The target becomes fatigued: cannot run or charge, suffers -2 to Strength and Dexerity.
A target that is alreadly fatigued becomes exhausted: move at 1/2 normal speed, suffers -6 to Stength and Dexerity.
References
Van Richten's Arsenal, p. 31
Data from the Ravenloft Catalogue
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Van Richten's Arsenal - p31 | ||
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Van Richten's Arsenal - p31 |
