Category:Archer Skeleton: Difference between revisions

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{{canon}}
Purportedly the creation of the genocidial [[necromancer]] [[Kerakin]], [[:Category:Archer Skeleton|archer skeletons]] are animated skeletal bowmen. Knowledge of their creation has spread such that they can be found in varying numbers in the service of a variety of malignant creatures. [[Azalin Rex]] reportedly controls a vast amount of them.<ref>[[Ravenloft Monstrous Compendium III]] p. 100</ref>


 
==Encountering Archer Skeletons==
'''WIKISEED FROM CATALOGUE :''' Created by the necromancer [[Kerakin]]''(Please edit freely, then remove this note and WIKISEED label)''
In [[the Shadow Rift (Domain)|the Shadow Rift]], archer skeletons can be encountered in the  [[Darkenheights]] as part of the [[saugh]].<ref>[[The Shadow Rift (Module)]] p. 106</ref> As [[undead]], can be encountered in [[Barovia]]<ref>[[Ravenloft: Realm of Terror]], p. 65</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 10</ref>, [[Darkon]]<ref>[[Ravenloft: Realm of Terror]], p. 68</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 13</ref>, [[Har'Akir]]<ref>[[Ravenloft: Realm of Terror]], p. 84</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 39</ref>, [[Mordent]]<ref>[[Ravenloft: Realm of Terror]], p. 77</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 25</ref>, [[Sanguinia]]<ref name="RoT p. 84">[[Ravenloft: Realm of Terror]] p. 84</ref>, [[Sithicus]]<ref>[[Ravenloft: Realm of Terror]], p. 79</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 31</ref>, [[Souragne]],<ref name=rddp41>[[Ravenloft Campaign Setting: Domains and Denizens]] p.41</ref> and [[Valachan]]<ref>[[Ravenloft: Realm of Terror]], p. 81</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 32</ref> As undead, archer skeletons could be encountered in [[Gundarak]] prior to its dissolution. <ref>[[Ravenloft: Realm of Terror]], p. 72</ref> As undead that do not feed, archer skeletons can be encountered in [[Keening]]. <ref>[[Ravenloft: Realm of Terror]], p. 75</ref><ref>[[Ravenloft Campaign Setting: Domains and Denizens]], p. 21</ref>
 
{{ref}}
'''WIKISEED FROM CATALOGUE :''' Rumored to be among the servants of [[Azalin]]''(Please edit freely, then remove this note and WIKISEED label)''
[[category:Archer]]
[[category:Corporeal Undead]]
[[category:Invention (Monstrous)]]
[[category:Mindless]]
[[Category:Native Monster of Barovia]]
[[Category:Native Monster of Darkon]]
[[Category:Native Monster of Gundarak]]
[[Category:Native Monster of Keening]]
[[Category:Native Monster of Mordent]]
[[category:Native Monster of the Shadow Rift]]
[[category:Native Monster of Sanguinia]]
[[Category:Native Monster of Sithicus]]
[[category:Native Monster of Souragne]]
[[Category:Native Monster of Valachan]]
[[category:Neutral Evil]]
[[category:Obedient Dead]]
[[category:Skeleton]]
[[category:Walking Dead]]
==Data from the Ravenloft Catalogue==
==Data from the Ravenloft Catalogue==



Latest revision as of 11:37, 30 December 2019

Purportedly the creation of the genocidial necromancer Kerakin, archer skeletons are animated skeletal bowmen. Knowledge of their creation has spread such that they can be found in varying numbers in the service of a variety of malignant creatures. Azalin Rex reportedly controls a vast amount of them.[1]

Encountering Archer Skeletons

In the Shadow Rift, archer skeletons can be encountered in the Darkenheights as part of the saugh.[2] As undead, can be encountered in Barovia[3][4], Darkon[5][6], Har'Akir[7][8], Mordent[9][10], Sanguinia[11], Sithicus[12][13], Souragne,[14] and Valachan[15][16] As undead, archer skeletons could be encountered in Gundarak prior to its dissolution. [17] As undead that do not feed, archer skeletons can be encountered in Keening. [18][19]

References

Data from the Ravenloft Catalogue

Ravenloft Monstrous Compendium III

Ravenloft Monstrous Compendium III - p100

Ravenloft Monstrous Compendium III - p100

Ravenloft Monstrous Compendium III - p100

Skeleton, Archer

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