Category:Sirine: Difference between revisions
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Sirine are beautiful, [[aquatic]] [[fey]] fond of using their [[song]]s to charm nearby [[humanoid]]s for some entertainment and or other uses for several hours at a time.<ref name="Monstrous p.">[[Monstrous Manual]] p.</ref><ref name="Monster Manual II p. 185">[[Monster Manual II (3.0)]] p. 185</ref> Despite having the [[aquatic subtype]]<ref name="Monster Manual II p. 185">[[Monster Manual II (3.0)]] p. 185</ref>, sirines can walk on land<ref name="Monster Manual II p. 185">[[Monster Manual II (3.0)]] p. 185</ref> and breathe [[air]] as well as [[water]].<ref name="Monstrous p.">[[Monstrous Manual]] p.</ref> | Sirine are beautiful, [[aquatic]] [[fey]] fond of using their [[song]]s to charm nearby [[humanoid]]s for some entertainment and or other uses for several hours at a time.<ref name="Monstrous p.">[[Monstrous Manual]] p.</ref><ref name="Monster Manual II p. 185">[[Monster Manual II (3.0)]] p. 185</ref> Despite having the [[aquatic subtype]]<ref name="Monster Manual II p. 185">[[Monster Manual II (3.0)]] p. 185</ref>, sirines can walk on land<ref name="Monstrous p.">[[Monstrous Manual]] p.</ref><ref name="Monster Manual II p. 185">[[Monster Manual II (3.0)]] p. 185</ref> and breathe [[air]] as well as [[water]].<ref name="Monstrous p.">[[Monstrous Manual]] p.</ref> | ||
Despite sometimes enjoying the company of humanoids for brief times, sirines can otherwise demonstrate some unsociable behaviors.<ref name="Monstrous p.">[[Monstrous Manual]] p.</ref> They deeply distrust humanoids from getting too close to them or learning of their homes. On such subjects, sirines are elusive<ref name="Monster Manual II p. 185">[[Monster Manual II (3.0)]] p. 185</ref> and may attack nonsirines who approach their [[lair]]s.<ref name="Monstrous p.">[[Monstrous Manual]] p.</ref><ref name="Monster Manual II p. 185">[[Monster Manual II (3.0)]] p. 185</ref> Not the hardiest of fighters, sirines have a few [[spell-like abilities]] and a sirine's touch can inflict [[Intelligence]] [[ability damage]]. A sirine can also remove the Intelligence damage caused by an of her kind.<ref name="Monstrous p.">[[Monstrous Manual]] p.</ref><ref name="Monster Manual II p. 185">[[Monster Manual II (3.0)]] p. 185</ref> | Despite sometimes enjoying the company of humanoids for brief times, sirines can otherwise demonstrate some unsociable behaviors.<ref name="Monstrous p.">[[Monstrous Manual]] p.</ref> They deeply distrust humanoids from getting too close to them or learning of their homes. On such subjects, sirines are elusive<ref name="Monster Manual II p. 185">[[Monster Manual II (3.0)]] p. 185</ref> and may attack nonsirines who approach their [[lair]]s.<ref name="Monstrous p.">[[Monstrous Manual]] p.</ref><ref name="Monster Manual II p. 185">[[Monster Manual II (3.0)]] p. 185</ref> Not the hardiest of fighters, sirines have a few [[spell-like abilities]] and a sirine's touch can inflict [[Intelligence]] [[ability damage]]. A sirine can also remove the Intelligence damage caused by an of her kind.<ref name="Monstrous p.">[[Monstrous Manual]] p.</ref><ref name="Monster Manual II p. 185">[[Monster Manual II (3.0)]] p. 185</ref> | ||
Latest revision as of 19:51, 5 December 2019
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This section contains canon info from officially published sources |
Sirine are beautiful, aquatic fey fond of using their songs to charm nearby humanoids for some entertainment and or other uses for several hours at a time.[1][2] Despite having the aquatic subtype[2], sirines can walk on land[1][2] and breathe air as well as water.[1]
Despite sometimes enjoying the company of humanoids for brief times, sirines can otherwise demonstrate some unsociable behaviors.[1] They deeply distrust humanoids from getting too close to them or learning of their homes. On such subjects, sirines are elusive[2] and may attack nonsirines who approach their lairs.[1][2] Not the hardiest of fighters, sirines have a few spell-like abilities and a sirine's touch can inflict Intelligence ability damage. A sirine can also remove the Intelligence damage caused by an of her kind.[1][2]
The Lady of the Lake inhabiting Castle Island and the environs in Lake Kronov is a sirine.[3][4]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Monstrous Manual p.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Monster Manual II (3.0) p. 185
- ↑ Servants of Darkness p. 26
- ↑ Gazetteer V p. 156