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		<id>http://fraternityofshadows.com/w/index.php?title=Hazlan&amp;diff=87641</id>
		<title>Hazlan</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Hazlan&amp;diff=87641"/>
		<updated>2015-01-27T02:18:02Z</updated>

		<summary type="html">&lt;p&gt;El Maestro: /* Past */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{dombox&lt;br /&gt;
|picture=Jester-Hazlan.png&lt;br /&gt;
|culture_lvl=Medieval&lt;br /&gt;
|ecology=Full&lt;br /&gt;
|terrain=Temperate hills, mountains, and plains&lt;br /&gt;
|year_formed=[[714 BC]]&lt;br /&gt;
|population=26,100&lt;br /&gt;
|races=Humans 92%, Halfling 4%, Gnome 3%, Other 1%&lt;br /&gt;
|human ethnic groups=Mulan 10%, Rashemani 90%&lt;br /&gt;
|languages=[[Vaasi]], [[Halfling]], [[Gnome]], [[Balok]]&lt;br /&gt;
|religions=[[Church of the Lawgiver]], [[Hala]]&lt;br /&gt;
|government=Feudal ethnocrat despotism&lt;br /&gt;
|ruler=[[Hazlik]]&lt;br /&gt;
|darklord=Hazlik&lt;br /&gt;
|analog=&lt;br /&gt;
|nationality=[[Hazlani]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Things, Creatures &amp;amp; Personnages of Legend==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[[Chuul]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[The Black Spire]]&lt;br /&gt;
&lt;br /&gt;
*[[The Red Wizard]]&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Høj i den Safdrede Sti-Naavne]]&#039;&#039; (&amp;quot;Hill of the Hundred Paths&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
*[[The Tables]]&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
&lt;br /&gt;
===Flora===&lt;br /&gt;
&lt;br /&gt;
*[[Poppy]]&lt;br /&gt;
&lt;br /&gt;
===Fauna===&lt;br /&gt;
&lt;br /&gt;
===Native Horrors===&lt;br /&gt;
&lt;br /&gt;
Hazlan is a cornucopia of the strange. Some of the things crawled over the border from [[Bluetspur]] prior to the [[Great Upheaval]] in 740. Others were born of Hazlik&#039;s relentless arcane experimentation. Still others were &amp;quot;boons&amp;quot; from the [[Dark Powers]] or just found the land homey. A profusion of caliban births should also be expected. &lt;br /&gt;
&lt;br /&gt;
====Aberrations====&lt;br /&gt;
*&#039;&#039;[[Chuul]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
[[File:Hazlan.png|thumb|Hazlan map by the [[MCS]].  &#039;&#039;Note: Since this fan-made map predates 3rd Edition Ravenloft, there are some inconsistencies with the more recent maps.&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===[[Weather]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terrain===&lt;br /&gt;
&lt;br /&gt;
====Mountains &amp;amp; Hills====&lt;br /&gt;
*The [[Balinoks]]&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Forhenvaerendman]]&#039;&#039; ([[&amp;quot;Ancient Ones&amp;quot;]]) are the eastern foothills of the [[Balinoks]]. These foothills gives way to the &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;[[Lonely Plain]]&amp;quot;). [[Toyalis]] sits at the frontier between them and the Lonely Plain. The [[Red Highway]] from [[Toyalis]] scales the &#039;&#039;Forhenvaerendman&#039;&#039; and breaches the [[Balinoks]] beyond.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Høj i den Safdrede Sti-Naavne]]&#039;&#039; (&amp;quot;[[Hill of the Hundred Paths]]&amp;quot;) stands in northeastern [[Hazlan]] close to the border with [[Nova Vaasa]] at the limit of the &#039;&#039;[[Ufrugtbarlan]]&#039;&#039; (&amp;quot;Barren Lands&amp;quot;). It is shunned as a place where ghosts walk and kill those who put a foot wrong.&lt;br /&gt;
&lt;br /&gt;
====Plains====&lt;br /&gt;
*The &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;[[Lonely Plain]]&amp;quot;) covers eastern Hazlan and is divided into the &#039;&#039;[[Ufrugtbarlan]]&#039;&#039; (&amp;quot;[[Barren Lands]]&amp;quot;) to the north, and the &#039;&#039;[[Dunlan]]&#039;&#039; (&amp;quot;[[Dun Lands]]&amp;quot;) to the south, by the [[Saniset River].&lt;br /&gt;
&lt;br /&gt;
====Forests====&lt;br /&gt;
*The &#039;&#039;[[Skyggeskov]]&#039;&#039; (&amp;quot;Shadowwood&amp;quot;) straddles, just south of the [[Saniset River]], the eastern [[Hazlan]]i frontier with [[Nova Vaasa]], fronting the [[Misty Border]]. It begins in earnest east of the [[Felgmøsge]] (&amp;quot;Mistmoss River&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Lakes===&lt;br /&gt;
*[[The Three Sisters]]&lt;br /&gt;
&lt;br /&gt;
===Landmarks===&lt;br /&gt;
*The [[Black Spire]]&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Høj i den Safdrede Sti-Naavne]]&#039;&#039; (&amp;quot;Hill of the Hundred Paths&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
===Communication===&lt;br /&gt;
&lt;br /&gt;
====Rivers====&lt;br /&gt;
&lt;br /&gt;
=====Saniset River System=====&lt;br /&gt;
The [[Saniset River]] is navigable from the [[Nocturnal sea]] to [[Sly-Var]] and very probably beyond, certainly not all the way to [[Immol]], but perhaps to the shadow of the Barovian [[Balinoks]] where the climb to [[Immol]] begins. Craft are very likely smaller than small ships however. Otherwise &#039;&#039;chuul&#039;&#039;, when they rear their ugly selves, wouldn&#039;t be able to make a mess of transport on the river. &lt;br /&gt;
&lt;br /&gt;
Fording the Saniset River seems unlikely, even above [[Sly-Var]]. A ferry at Sly-Var would join the town to the south shore. &lt;br /&gt;
&lt;br /&gt;
Navigation up the &#039;&#039;Genspejle&#039;&#039; from Sly-Var and across the &#039;&#039;Ensommark&#039;&#039; to the frontier would make sense. Beyond that navigation would become increasingly difficult. The [[Iron Road]] crosses the &#039;&#039;[[Genspejle]]&#039;&#039; (&amp;quot;Mirror River&amp;quot;) in [[Sly-Var]]. There must be a [[bridge]] or a [[ferry]] capable of handling wagons. If a bridge, river traffic to and from the the Saniset could be harmed unless it is a [[draw bridge]].&lt;br /&gt;
&lt;br /&gt;
The [[Iron Road]] crosses the Saniset a third of the way to Sly-Var from Toyalis, remaining on the north side of the river beyond that. The point of crossing would be the transfer point between water and land for goods moving to and from Toyalis. It would also be the point where Hazlik crosses the river when commuting between Toyalis and his private estate Veneficus. A ferry, albeit a large one that can handle wagons, would be preferable from the standpoint of river traffic, but Hazlik is not a patient man. Then again, perhaps he doesn&#039;t travel by mundane means over much. Still, a wide and soaring arched bridge of stone from the wizard who build [[Ramulai]] in a day would be a nice touch. A mundane bridge thrown across the river for Hazlik&#039;s convenience, the river traffic be damned, might fit better with the Red Wizard&#039;s priorities and character. A draw bridge is another possibily. A mere ferry at the most important river crossing in Hazlan just seems out of place. &lt;br /&gt;
&lt;br /&gt;
The [[Vaere Bange Road]] crosses the Saniset near the [[Nocturnal Sea]]. A ferry would make sense.&lt;br /&gt;
&lt;br /&gt;
*The [[Saniset River]] has as its tributaries the &#039;&#039;[[Genspejle]]&#039;&#039; (&amp;quot;[[Mirror River]]&amp;quot;) and the &#039;&#039;[[Felgmøsge]]&#039;&#039; (&amp;quot;[[Mistmoss River]]&amp;quot;) &lt;br /&gt;
**The &#039;&#039;[[Genspejle]]&#039;&#039; (&amp;quot;[[Mirror River]]&amp;quot;) &lt;br /&gt;
**The &#039;&#039;[[Felgmøsge]]&#039;&#039; (&amp;quot;[[Mistmoss River]]&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=====Musarde River System=====&lt;br /&gt;
Only the [[Vistani]] or a [[Captain of the Mists | captain of the Mists]] could hope to use the [[Musarde River]] to reach the southwestern [[Pommel]] of [[Nova Vaasa]] and the [[East Musarde River]] to reach southwestern [[Hazlan]].&lt;br /&gt;
&lt;br /&gt;
*The [[Musarde River]] has as its tributary the [[East Musarde River]].&lt;br /&gt;
**The [[East Musarde River]]&lt;br /&gt;
&lt;br /&gt;
====Roads====&lt;br /&gt;
*The [[Iron Road]] joins [[Toyalis]] to [[Sly-Var]], traversing the &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;Lonely Plain&amp;quot;), and continues on to the east into [[Nova Vaasa]].&lt;br /&gt;
&lt;br /&gt;
*The [[Red Highway]] joins [[Toyalis]] to [[Ramulai]], scaling the &#039;&#039;[[Forhenvaerendman]]&#039;&#039; (&amp;quot;Ancient Ones&amp;quot;) and breaching the [[Balinoks]].&lt;br /&gt;
&lt;br /&gt;
*The [[Warlock&#039;s Road]] joins [[Toyalis]] to [[Immol]], traversing the &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;Lonely Plain&amp;quot;) and climbing into the [[Balinoks]] where it stays close to the [[Saniset River]].&lt;br /&gt;
&lt;br /&gt;
====Mistways====&lt;br /&gt;
*The [[Road of a Thousand Secrets]] (two-way, moderate reliability) between the [[Misty Border]] of [[Hazlan]] to [[Pharazia]]. It existence is widely known in [[Hazlan]].&lt;br /&gt;
&lt;br /&gt;
*The [[Song of Obscene Hunger]] (one-way, excellent reliability) from the [[Black Spire]] in southwestern [[Hazlan]] to [[Bluetspur]].&lt;br /&gt;
&lt;br /&gt;
===Frontiers===&lt;br /&gt;
&lt;br /&gt;
====[[Nova Vaasa]]====&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Graenseskov]]&#039;&#039; (&amp;quot;Borderwood&amp;quot;) begins in earnest at the northern [[Hazlan]]i frontier with [[Nova Vaasa]].&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Skyggeskov]]&#039;&#039; (&amp;quot;Shadowwood&amp;quot;) straddles, just south of the [[Saniset River]], the eastern [[Hazlan]]i frontier with [[Nova Vaasa]], fronting the [[Misty Border]]. It begins in earnest east of the [[Felgmøsge]] (&amp;quot;Mistmoss River&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Høj i den Safdrede Sti-Naavne]]&#039;&#039; (&amp;quot;Hill of the Hundred Paths&amp;quot;) stands in northeastern [[Hazlan]] close to the border with [[Nova Vaasa]] at the limit of the &#039;&#039;[[Ufrugtbarlan]]&#039;&#039; (&amp;quot;Barren Lands&amp;quot;). It is shunned as a place where ghosts walk and kill those who put a foot wrong.&lt;br /&gt;
&lt;br /&gt;
====[[Barovia]]====&lt;br /&gt;
&lt;br /&gt;
====[[Forlorn]]====&lt;br /&gt;
&lt;br /&gt;
====[[Kartakass]]====&lt;br /&gt;
&lt;br /&gt;
====The Misty Border====&lt;br /&gt;
&lt;br /&gt;
*The [[Misty Border]] is also known in Hazlan as the [[Road of a Thousand Secrets]] and is widely known to lead to [[Pharazia]].&lt;br /&gt;
&lt;br /&gt;
===The [[Great Upheaval]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Population Distribution===&lt;br /&gt;
&lt;br /&gt;
====Cities====&lt;br /&gt;
*[[Toyalis]] (pop. 8,200 ) sits on the western edge of &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;[[Lonely Plain]]&amp;quot;) within a vast crater. The &#039;&#039;[[Forhenvaerendman]]&#039;&#039; (&amp;quot;Ancient Ones&amp;quot;) stand at its back to the west. [[Toyalis]] is joined to [[Sly-Var]] by the [[Iron Road]], to [[Ramulai]] by the [[Red Highway]], and to [[Immol]] by the [[Warlock&#039;s Road]]. [[The Tables]] is its most feared and noteworthy structure. The [[Iron Citadel-Fane]], just outside of Toyalis, is the seat of the Halzani branch of the [[Church of the Lawgiver]].&lt;br /&gt;
&lt;br /&gt;
====Towns====&lt;br /&gt;
*[[Sly-Var]] (pop. 4,500) sit on the &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;[[Lonely Plain]]&amp;quot;) on the frontier between the &#039;&#039;[[Ufrugtbarlan]]&#039;&#039; (&amp;quot;Barren Lands&amp;quot;) and the &#039;&#039;[[Dunlan]]&#039;&#039; (&amp;quot;Dun Lands). The [[Saniset River]] and the &#039;&#039;[[Genspejle]]&#039;&#039; (&amp;quot;[[Mirror River]]&amp;quot;) meet in Sly-Var. Both rivers are navigable at this point. Sly-Var is joined to [[Toyalis]] by the [[Iron Road]]. It is joined to markets in [[Nova Vaasa]] by the Iron Road and the Saniset River. [[The Tables]] is its most feared and noteworthy structure.&lt;br /&gt;
&lt;br /&gt;
====Villages====&lt;br /&gt;
*[[Ramulai]] (pop. 300) sits in the [[Red Wizard&#039;s Vale]] at the foot of [[Mount Soren]] at the heart of the Hazlani [[Balinoks]]. It is joined to [[Toyalis]] by the [[Red Highway]]. It is the seat of the [[Red Academy]].&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
The remaining 13,000 Hazlani live in other villages or smaller communities still. Theses include private estates, religious enclaves, frontier communities, and farms. The majority, probably the overwelming majority, of these places stand on &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;[[Lonely Plain]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Authority==&lt;br /&gt;
&lt;br /&gt;
===Temporal Ruler===&lt;br /&gt;
&lt;br /&gt;
Hazlik is wholly unchecked in his rule of Hazlan. However he has little interest in affairs of states and delegates the government of his land to others.&lt;br /&gt;
&lt;br /&gt;
===Spiritual Ruler===&lt;br /&gt;
&lt;br /&gt;
[[Pave Stavroz Vatsisk]] commands the [[Iron Faith]] across Hazlan from the [[Iron Citadel-Fane]] outside of [[Toyalis]]&lt;br /&gt;
&lt;br /&gt;
===Church &amp;amp; State===&lt;br /&gt;
&lt;br /&gt;
Hazlik&#039;s preoccupation with arcane projects is perhaps the key to understanding the role that the [[Church of the Lawgiver]] has been able to assume in his land since the emergence of [[Nova Vaasa]] from the [[Mists]] in 682 BC. He was too busy with matters of import to even consider upholding the spiritual and cultural sovereignty of his land. Still, there is no evidence that Hazlik views the [[Iron Faith]] as anything more than a tool of social control. He is an open, and an immensely proud, master of arcane magic which is a blasphemy according to its doctrine and for which, back in Kantora, he would be imprisoned, tortured, and executed publically as an example to others. Whatever faint hope that the Iron faith had of redeeming him as an individual could hardly have survived his revocation of the ban on the use of arcane magic and his opening of the Red Academy promoting it. His tatoos, and those of the Mulan generally, are the visible signs of moral and spiritual degeneracy, serving only to confirm the faith&#039;s view of him. It is difficult to imagine that homosexuality is not viewed likewise by the faith, although it is not clear whether Hazlik has or has not hidden his sexual orientation. Additionally, the position of women according to the faith is, strangely enough, also an issue, for Hazlin is planning to usurp the body of his female apprentice. In fact, to Hazlik the Iron Faith may not even be a tool of social control, at least in the usual sense. Prior to this religion the Mulan race was not challenged by its lesser in Hazlan and Hazlik was not challenged by his lessers in the rule of the land. And both seemed secure, at least in their own minds, in that respect. So while the Iron Faith does reinforce the rule of both, it perhaps offers Hazlik something that he actually does find useful and values immensely, the undisturbed quiet to better pursue his arcane projects. Were the Hazlani church to disturb Hazlik, to interfere in any tangible way in his ability to do as he wishes, to take, in particular, the hardline on the practice of arcane magic that the [[Himmelsk Naeve]] (&amp;quot;Divine Fist&amp;quot;) back in [[Kantora]] is demanding, a faith that has outlived its usefulness could discover that Hazlik is willing to cast it from his land with a casualness apt to rotted fruit. Not, of course, that he need go so far. Hazlik could decree the independence of the Hazlani church and impose the necesary changes in leadership and doctrine. His preference might be dictated pragmatically by his desire to return his attention to arcane matters of genuine consequence, mainly the annihilation of a race. Then again, he has a vindictive streak and is nothing if not unpredictable.&lt;br /&gt;
&lt;br /&gt;
===Government===&lt;br /&gt;
&lt;br /&gt;
===Law Enforcement===&lt;br /&gt;
&lt;br /&gt;
====[[Extra-judicia]]l====&lt;br /&gt;
[[Sly-Var Thieves&#039; Guild]], as a dread possibility, may actually be a instrument in the service of [[Hazlik]], acting against [[smuggler | smugglers]] and [[spying]] upon government officials.&lt;br /&gt;
&lt;br /&gt;
===Intelligence Gathering===&lt;br /&gt;
&lt;br /&gt;
===Military Footing===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Casus belli&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
====Past====&lt;br /&gt;
Hazlik was humiliated by a rival [[Red Wizard]], who, among other things, had him tatooed with designs reserved for women, severely harming his status in the hierarchy of Thay. He has sworn to wipe the Mulan race, to which he belongs, from existence in reply and has dedicated his life to doing so. He may be vindictive, but he is not suicidal however. He plans to steal for himself the Rashemani body of his young female apprentice, neatly addressing in the process the matter of his advanced age and of his sexual preferences.&lt;br /&gt;
&lt;br /&gt;
====Future====&lt;br /&gt;
It is possible that [[Himmelsk Naeve Pieter Jergaar]], commander from its seat in [[Kantora]] of the [[Church of the Lawgiver]], is attempting to push [[Hazlik]] into provoking a war between their two lands. The &#039;&#039;[[Himmelsk Naeve]]&#039;&#039; (&amp;quot;Divine Fist&amp;quot;) has order the Hazlani church to enforce doctrine proscribing the use of arcane magic. It is unclear how the Hazlani church would actually go about doing this even if it deemed such a thing to be wise. Its current Pave has no desire to go down this road, but cannot hope to stonewall the matter indefinitely. This presents three possibilities: some action is conceived against the practice of arcane magic that is so ineffectual that Hazlik ignores it as he ignores everything else that the priest say; some action is conceived against the practice of arcane magic and Hazlik hits back; or the Pave in his desperation to save himself and save his church breaks with Kantora, reforms the doctrine of his church, and pledges its loyalty and obedience to Hazlik. The last possibility would give the &#039;&#039;[[Himmelsk Naeve]]&#039;&#039; his war, but at the embarrassingly high price of a schism. The second possibility would probably also give the &#039;&#039;Himmelsk Naeve&#039;&#039; his war and at no expense to himself, so would be preferred. The first possibility would see the Pave replaced with someone who does as he is told, probably leading to the &#039;&#039;Himmelsk Naeve&#039;&#039;&#039;s preferred possibility.&lt;br /&gt;
&lt;br /&gt;
==Language &amp;amp; Culture==&lt;br /&gt;
&lt;br /&gt;
==Gods &amp;amp; Religions==&lt;br /&gt;
&lt;br /&gt;
==Inns &amp;amp; Taverns==&lt;br /&gt;
&lt;br /&gt;
===Ramulai===&lt;br /&gt;
*[[Zravgev]]&lt;br /&gt;
&lt;br /&gt;
===Sly-Var===&lt;br /&gt;
*[[Hacking Mule]]&lt;br /&gt;
*[[Painted Man]]&lt;br /&gt;
&lt;br /&gt;
===Toyalis===&lt;br /&gt;
*[[Blushing Swan]]&lt;br /&gt;
*[[Krenshar&#039;s Cub]]&lt;br /&gt;
*[[Sorcerer&#039;s Head]] is a veritable den of iniquity.&lt;br /&gt;
&lt;br /&gt;
{{ref}}&lt;br /&gt;
{{MCS}}&lt;br /&gt;
[[Category:domain]][[Category:The Core]]&lt;br /&gt;
&lt;br /&gt;
==Data in the Ravenloft Catalogue==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- START CATALOGUE IMPORT :  Please do not edit below this line. 1 items imported. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Catalogue entry last modified: 23-Jan-2003 last import: Sun Dec 27 21:50:34 2009--&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:rldb_domain.jpg]]&lt;br /&gt;
|[[Image:rldb_primary.gif]]&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;[[Ravenloft Third Edition]]&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Domains of Dread]]&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Gazetteer Volume I]]&#039;&#039;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|[[Image:rldb_desc.gif]]&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;[[Secrets of the Dread Realms]]&#039;&#039; - pp7,26-27&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Third Edition]]&#039;&#039; - pp15,18,20,110,121-123&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Domains of Dread]]&#039;&#039; - pp67-68&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Campaign Setting:Domains and Denizens]]&#039;&#039; - p17&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tales of Ravenloft:The Glass Man]]&#039;&#039; - pp265-280&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Realm of Terror]]&#039;&#039; - pp72-73&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Gazetteer Volume I]]&#039;&#039; - pp41-61&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|[[Image:rldb_map.gif]]&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;[[Secrets of the Dread Realms]]&#039;&#039; - pp8-9&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Third Edition]]&#039;&#039; - inside cover&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Domains of Dread]]&#039;&#039; - p43&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Campaign Setting]]&#039;&#039; - poster map&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Realm of Terror]]&#039;&#039; - poster map&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Gazetteer Volume I]]&#039;&#039; - p44&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- IMPORTED : Ruled by Hazlik (NPC) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- END CATALOGUE IMPORT :  You may edit below freely --&amp;gt;&lt;br /&gt;
[[category:CL 7 Domain]]&lt;/div&gt;</summary>
		<author><name>El Maestro</name></author>
	</entry>
	<entry>
		<id>http://fraternityofshadows.com/w/index.php?title=Hazlan&amp;diff=87282</id>
		<title>Hazlan</title>
		<link rel="alternate" type="text/html" href="http://fraternityofshadows.com/w/index.php?title=Hazlan&amp;diff=87282"/>
		<updated>2015-01-24T13:44:16Z</updated>

		<summary type="html">&lt;p&gt;El Maestro: /* Native Horrors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{dombox&lt;br /&gt;
|picture=Jester-Hazlan.png&lt;br /&gt;
|culture_lvl=Medieval&lt;br /&gt;
|ecology=Full&lt;br /&gt;
|terrain=Temperate hills, mountains, and plains&lt;br /&gt;
|year_formed=[[714 BC]]&lt;br /&gt;
|population=26,100&lt;br /&gt;
|races=Humans 92%, Halfling 4%, Gnome 3%, Other 1%&lt;br /&gt;
|human ethnic groups=Mulan 10%, Rashemani 90%&lt;br /&gt;
|languages=[[Vaasi]], [[Halfling]], [[Gnome]], [[Balok]]&lt;br /&gt;
|religions=[[Church of the Lawgiver]], [[Hala]]&lt;br /&gt;
|government=Feudal ethnocrat despotism&lt;br /&gt;
|ruler=[[Hazlik]]&lt;br /&gt;
|darklord=Hazlik&lt;br /&gt;
|analog=&lt;br /&gt;
|nationality=[[Hazlani]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Things, Creatures &amp;amp; Personnages of Legend==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[[Chuul]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[The Black Spire]]&lt;br /&gt;
&lt;br /&gt;
*[[The Red Wizard]]&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Høj i den Safdrede Sti-Naavne]]&#039;&#039; (&amp;quot;Hill of the Hundred Paths&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
*[[The Tables]]&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
&lt;br /&gt;
===Flora===&lt;br /&gt;
&lt;br /&gt;
*[[Poppy]]&lt;br /&gt;
&lt;br /&gt;
===Fauna===&lt;br /&gt;
&lt;br /&gt;
===Native Horrors===&lt;br /&gt;
&lt;br /&gt;
Hazlan is a cornucopia of the strange. Some of the things crawled over the border from [[Bluetspur]] prior to the [[Great Upheaval]] in 740. Others were born of Hazlik&#039;s relentless arcane experimentation. Still others were &amp;quot;boons&amp;quot; from the [[Dark Powers]] or just found the land homey. A profusion of caliban births should also be expected. &lt;br /&gt;
&lt;br /&gt;
====Aberrations====&lt;br /&gt;
*&#039;&#039;[[Chuul]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
[[File:Hazlan.png|thumb|Hazlan map by the [[MCS]].  &#039;&#039;Note: Since this fan-made map predates 3rd Edition Ravenloft, there are some inconsistencies with the more recent maps.&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===[[Weather]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terrain===&lt;br /&gt;
&lt;br /&gt;
====Mountains &amp;amp; Hills====&lt;br /&gt;
*The [[Balinoks]]&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Forhenvaerendman]]&#039;&#039; ([[&amp;quot;Ancient Ones&amp;quot;]]) are the eastern foothills of the [[Balinoks]]. These foothills gives way to the &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;[[Lonely Plain]]&amp;quot;). [[Toyalis]] sits at the frontier between them and the Lonely Plain. The [[Red Highway]] from [[Toyalis]] scales the &#039;&#039;Forhenvaerendman&#039;&#039; and breaches the [[Balinoks]] beyond.&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Høj i den Safdrede Sti-Naavne]]&#039;&#039; (&amp;quot;[[Hill of the Hundred Paths]]&amp;quot;) stands in northeastern [[Hazlan]] close to the border with [[Nova Vaasa]] at the limit of the &#039;&#039;[[Ufrugtbarlan]]&#039;&#039; (&amp;quot;Barren Lands&amp;quot;). It is shunned as a place where ghosts walk and kill those who put a foot wrong.&lt;br /&gt;
&lt;br /&gt;
====Plains====&lt;br /&gt;
*The &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;[[Lonely Plain]]&amp;quot;) covers eastern Hazlan and is divided into the &#039;&#039;[[Ufrugtbarlan]]&#039;&#039; (&amp;quot;[[Barren Lands]]&amp;quot;) to the north, and the &#039;&#039;[[Dunlan]]&#039;&#039; (&amp;quot;[[Dun Lands]]&amp;quot;) to the south, by the [[Saniset River].&lt;br /&gt;
&lt;br /&gt;
====Forests====&lt;br /&gt;
*The &#039;&#039;[[Skyggeskov]]&#039;&#039; (&amp;quot;Shadowwood&amp;quot;) straddles, just south of the [[Saniset River]], the eastern [[Hazlan]]i frontier with [[Nova Vaasa]], fronting the [[Misty Border]]. It begins in earnest east of the [[Felgmøsge]] (&amp;quot;Mistmoss River&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Lakes===&lt;br /&gt;
*[[The Three Sisters]]&lt;br /&gt;
&lt;br /&gt;
===Landmarks===&lt;br /&gt;
*The [[Black Spire]]&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Høj i den Safdrede Sti-Naavne]]&#039;&#039; (&amp;quot;Hill of the Hundred Paths&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
===Communication===&lt;br /&gt;
&lt;br /&gt;
====Rivers====&lt;br /&gt;
&lt;br /&gt;
=====Saniset River System=====&lt;br /&gt;
The [[Saniset River]] is navigable from the [[Nocturnal sea]] to [[Sly-Var]] and very probably beyond, certainly not all the way to [[Immol]], but perhaps to the shadow of the Barovian [[Balinoks]] where the climb to [[Immol]] begins. Craft are very likely smaller than small ships however. Otherwise &#039;&#039;chuul&#039;&#039;, when they rear their ugly selves, wouldn&#039;t be able to make a mess of transport on the river. &lt;br /&gt;
&lt;br /&gt;
Fording the Saniset River seems unlikely, even above [[Sly-Var]]. A ferry at Sly-Var would join the town to the south shore. &lt;br /&gt;
&lt;br /&gt;
Navigation up the &#039;&#039;Genspejle&#039;&#039; from Sly-Var and across the &#039;&#039;Ensommark&#039;&#039; to the frontier would make sense. Beyond that navigation would become increasingly difficult. The [[Iron Road]] crosses the &#039;&#039;[[Genspejle]]&#039;&#039; (&amp;quot;Mirror River&amp;quot;) in [[Sly-Var]]. There must be a [[bridge]] or a [[ferry]] capable of handling wagons. If a bridge, river traffic to and from the the Saniset could be harmed unless it is a [[draw bridge]].&lt;br /&gt;
&lt;br /&gt;
The [[Iron Road]] crosses the Saniset a third of the way to Sly-Var from Toyalis, remaining on the north side of the river beyond that. The point of crossing would be the transfer point between water and land for goods moving to and from Toyalis. It would also be the point where Hazlik crosses the river when commuting between Toyalis and his private estate Veneficus. A ferry, albeit a large one that can handle wagons, would be preferable from the standpoint of river traffic, but Hazlik is not a patient man. Then again, perhaps he doesn&#039;t travel by mundane means over much. Still, a wide and soaring arched bridge of stone from the wizard who build [[Ramulai]] in a day would be a nice touch. A mundane bridge thrown across the river for Hazlik&#039;s convenience, the river traffic be damned, might fit better with the Red Wizard&#039;s priorities and character. A draw bridge is another possibily. A mere ferry at the most important river crossing in Hazlan just seems out of place. &lt;br /&gt;
&lt;br /&gt;
The [[Vaere Bange Road]] crosses the Saniset near the [[Nocturnal Sea]]. A ferry would make sense.&lt;br /&gt;
&lt;br /&gt;
*The [[Saniset River]] has as its tributaries the &#039;&#039;[[Genspejle]]&#039;&#039; (&amp;quot;[[Mirror River]]&amp;quot;) and the &#039;&#039;[[Felgmøsge]]&#039;&#039; (&amp;quot;[[Mistmoss River]]&amp;quot;) &lt;br /&gt;
**The &#039;&#039;[[Genspejle]]&#039;&#039; (&amp;quot;[[Mirror River]]&amp;quot;) &lt;br /&gt;
**The &#039;&#039;[[Felgmøsge]]&#039;&#039; (&amp;quot;[[Mistmoss River]]&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
=====Musarde River System=====&lt;br /&gt;
Only the [[Vistani]] or a [[Captain of the Mists | captain of the Mists]] could hope to use the [[Musarde River]] to reach the southwestern [[Pommel]] of [[Nova Vaasa]] and the [[East Musarde River]] to reach southwestern [[Hazlan]].&lt;br /&gt;
&lt;br /&gt;
*The [[Musarde River]] has as its tributary the [[East Musarde River]].&lt;br /&gt;
**The [[East Musarde River]]&lt;br /&gt;
&lt;br /&gt;
====Roads====&lt;br /&gt;
*The [[Iron Road]] joins [[Toyalis]] to [[Sly-Var]], traversing the &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;Lonely Plain&amp;quot;), and continues on to the east into [[Nova Vaasa]].&lt;br /&gt;
&lt;br /&gt;
*The [[Red Highway]] joins [[Toyalis]] to [[Ramulai]], scaling the &#039;&#039;[[Forhenvaerendman]]&#039;&#039; (&amp;quot;Ancient Ones&amp;quot;) and breaching the [[Balinoks]].&lt;br /&gt;
&lt;br /&gt;
*The [[Warlock&#039;s Road]] joins [[Toyalis]] to [[Immol]], traversing the &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;Lonely Plain&amp;quot;) and climbing into the [[Balinoks]] where it stays close to the [[Saniset River]].&lt;br /&gt;
&lt;br /&gt;
====Mistways====&lt;br /&gt;
*The [[Road of a Thousand Secrets]] (two-way, moderate reliability) between the [[Misty Border]] of [[Hazlan]] to [[Pharazia]]. It existence is widely known in [[Hazlan]].&lt;br /&gt;
&lt;br /&gt;
*The [[Song of Obscene Hunger]] (one-way, excellent reliability) from the [[Black Spire]] in southwestern [[Hazlan]] to [[Bluetspur]].&lt;br /&gt;
&lt;br /&gt;
===Frontiers===&lt;br /&gt;
&lt;br /&gt;
====[[Nova Vaasa]]====&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Graenseskov]]&#039;&#039; (&amp;quot;Borderwood&amp;quot;) begins in earnest at the northern [[Hazlan]]i frontier with [[Nova Vaasa]].&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Skyggeskov]]&#039;&#039; (&amp;quot;Shadowwood&amp;quot;) straddles, just south of the [[Saniset River]], the eastern [[Hazlan]]i frontier with [[Nova Vaasa]], fronting the [[Misty Border]]. It begins in earnest east of the [[Felgmøsge]] (&amp;quot;Mistmoss River&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;[[Høj i den Safdrede Sti-Naavne]]&#039;&#039; (&amp;quot;Hill of the Hundred Paths&amp;quot;) stands in northeastern [[Hazlan]] close to the border with [[Nova Vaasa]] at the limit of the &#039;&#039;[[Ufrugtbarlan]]&#039;&#039; (&amp;quot;Barren Lands&amp;quot;). It is shunned as a place where ghosts walk and kill those who put a foot wrong.&lt;br /&gt;
&lt;br /&gt;
====[[Barovia]]====&lt;br /&gt;
&lt;br /&gt;
====[[Forlorn]]====&lt;br /&gt;
&lt;br /&gt;
====[[Kartakass]]====&lt;br /&gt;
&lt;br /&gt;
====The Misty Border====&lt;br /&gt;
&lt;br /&gt;
*The [[Misty Border]] is also known in Hazlan as the [[Road of a Thousand Secrets]] and is widely known to lead to [[Pharazia]].&lt;br /&gt;
&lt;br /&gt;
===The [[Great Upheaval]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Population Distribution===&lt;br /&gt;
&lt;br /&gt;
====Cities====&lt;br /&gt;
*[[Toyalis]] (pop. 8,200 ) sits on the western edge of &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;[[Lonely Plain]]&amp;quot;) within a vast crater. The &#039;&#039;[[Forhenvaerendman]]&#039;&#039; (&amp;quot;Ancient Ones&amp;quot;) stand at its back to the west. [[Toyalis]] is joined to [[Sly-Var]] by the [[Iron Road]], to [[Ramulai]] by the [[Red Highway]], and to [[Immol]] by the [[Warlock&#039;s Road]]. [[The Tables]] is its most feared and noteworthy structure. The [[Iron Citadel-Fane]], just outside of Toyalis, is the seat of the Halzani branch of the [[Church of the Lawgiver]].&lt;br /&gt;
&lt;br /&gt;
====Towns====&lt;br /&gt;
*[[Sly-Var]] (pop. 4,500) sit on the &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;[[Lonely Plain]]&amp;quot;) on the frontier between the &#039;&#039;[[Ufrugtbarlan]]&#039;&#039; (&amp;quot;Barren Lands&amp;quot;) and the &#039;&#039;[[Dunlan]]&#039;&#039; (&amp;quot;Dun Lands). The [[Saniset River]] and the &#039;&#039;[[Genspejle]]&#039;&#039; (&amp;quot;[[Mirror River]]&amp;quot;) meet in Sly-Var. Both rivers are navigable at this point. Sly-Var is joined to [[Toyalis]] by the [[Iron Road]]. It is joined to markets in [[Nova Vaasa]] by the Iron Road and the Saniset River. [[The Tables]] is its most feared and noteworthy structure.&lt;br /&gt;
&lt;br /&gt;
====Villages====&lt;br /&gt;
*[[Ramulai]] (pop. 300) sits in the [[Red Wizard&#039;s Vale]] at the foot of [[Mount Soren]] at the heart of the Hazlani [[Balinoks]]. It is joined to [[Toyalis]] by the [[Red Highway]]. It is the seat of the [[Red Academy]].&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
The remaining 13,000 Hazlani live in other villages or smaller communities still. Theses include private estates, religious enclaves, frontier communities, and farms. The majority, probably the overwelming majority, of these places stand on &#039;&#039;[[Ensommark]]&#039;&#039; (&amp;quot;[[Lonely Plain]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Authority==&lt;br /&gt;
&lt;br /&gt;
===Temporal Ruler===&lt;br /&gt;
&lt;br /&gt;
Hazlik is wholly unchecked in his rule of Hazlan. However he has little interest in affairs of states and delegates the government of his land to others.&lt;br /&gt;
&lt;br /&gt;
===Spiritual Ruler===&lt;br /&gt;
&lt;br /&gt;
[[Pave Stavroz Vatsisk]] commands the [[Iron Faith]] across Hazlan from the [[Iron Citadel-Fane]] outside of [[Toyalis]]&lt;br /&gt;
&lt;br /&gt;
===Church &amp;amp; State===&lt;br /&gt;
&lt;br /&gt;
Hazlik&#039;s preoccupation with arcane projects is perhaps the key to understanding the role that the [[Church of the Lawgiver]] has been able to assume in his land since the emergence of [[Nova Vaasa]] from the [[Mists]] in 682 BC. He was too busy with matters of import to even consider upholding the spiritual and cultural sovereignty of his land. Still, there is no evidence that Hazlik views the [[Iron Faith]] as anything more than a tool of social control. He is an open, and an immensely proud, master of arcane magic which is a blasphemy according to its doctrine and for which, back in Kantora, he would be imprisoned, tortured, and executed publically as an example to others. Whatever faint hope that the Iron faith had of redeeming him as an individual could hardly have survived his revocation of the ban on the use of arcane magic and his opening of the Red Academy promoting it. His tatoos, and those of the Mulan generally, are the visible signs of moral and spiritual degeneracy, serving only to confirm the faith&#039;s view of him. It is difficult to imagine that homosexuality is not viewed likewise by the faith, although it is not clear whether Hazlik has or has not hidden his sexual orientation. Additionally, the position of women according to the faith is, strangely enough, also an issue, for Hazlin is planning to usurp the body of his female apprentice. In fact, to Hazlik the Iron Faith may not even be a tool of social control, at least in the usual sense. Prior to this religion the Mulan race was not challenged by its lesser in Hazlan and Hazlik was not challenged by his lessers in the rule of the land. And both seemed secure, at least in their own minds, in that respect. So while the Iron Faith does reinforce the rule of both, it perhaps offers Hazlik something that he actually does find useful and values immensely, the undisturbed quiet to better pursue his arcane projects. Were the Hazlani church to disturb Hazlik, to interfere in any tangible way in his ability to do as he wishes, to take, in particular, the hardline on the practice of arcane magic that the [[Himmelsk Naeve]] (&amp;quot;Divine Fist&amp;quot;) back in [[Kantora]] is demanding, a faith that has outlived its usefulness could discover that Hazlik is willing to cast it from his land with a casualness apt to rotted fruit. Not, of course, that he need go so far. Hazlik could decree the independence of the Hazlani church and impose the necesary changes in leadership and doctrine. His preference might be dictated pragmatically by his desire to return his attention to arcane matters of genuine consequence, mainly the annihilation of a race. Then again, he has a vindictive streak and is nothing if not unpredictable.&lt;br /&gt;
&lt;br /&gt;
===Government===&lt;br /&gt;
&lt;br /&gt;
===Law Enforcement===&lt;br /&gt;
&lt;br /&gt;
====[[Extra-judicia]]l====&lt;br /&gt;
[[Sly-Var Thieves&#039; Guild]], as a dread possibility, may actually be a instrument in the service of [[Hazlik]], acting against [[smuggler | smugglers]] and [[spying]] upon government officials.&lt;br /&gt;
&lt;br /&gt;
===Intelligence Gathering===&lt;br /&gt;
&lt;br /&gt;
===Military Footing===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Casus belli&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
====Past====&lt;br /&gt;
Hazlik was humiliated by a rival [[Red Wizard]], who, among other things, had him tatooed with designs reserved for women, severely harming his status in the hierarchy of Thay. He has sworn to wipe the Mulan race, to which he belongs, from existence in reply and has dedicated his life to doing so. He may be vindictive, but he is not suicidal however. He plans to steal for himself the Rashemani body of his young female apprentise, neatly addressing in the process the matter of his advanced age and of his sexual preferences.&lt;br /&gt;
&lt;br /&gt;
====Future====&lt;br /&gt;
It is possible that [[Himmelsk Naeve Pieter Jergaar]], commander from its seat in [[Kantora]] of the [[Church of the Lawgiver]], is attempting to push [[Hazlik]] into provoking a war between their two lands. The &#039;&#039;[[Himmelsk Naeve]]&#039;&#039; (&amp;quot;Divine Fist&amp;quot;) has order the Hazlani church to enforce doctrine proscribing the use of arcane magic. It is unclear how the Hazlani church would actually go about doing this even if it deemed such a thing to be wise. Its current Pave has no desire to go down this road, but cannot hope to stonewall the matter indefinitely. This presents three possibilities: some action is conceived against the practice of arcane magic that is so ineffectual that Hazlik ignores it as he ignores everything else that the priest say; some action is conceived against the practice of arcane magic and Hazlik hits back; or the Pave in his desperation to save himself and save his church breaks with Kantora, reforms the doctrine of his church, and pledges its loyalty and obedience to Hazlik. The last possibility would give the &#039;&#039;[[Himmelsk Naeve]]&#039;&#039; his war, but at the embarrassingly high price of a schism. The second possibility would probably also give the &#039;&#039;Himmelsk Naeve&#039;&#039; his war and at no expense to himself, so would be preferred. The first possibility would see the Pave replaced with someone who does as he is told, probably leading to the &#039;&#039;Himmelsk Naeve&#039;&#039;&#039;s preferred possibility.&lt;br /&gt;
&lt;br /&gt;
==Language &amp;amp; Culture==&lt;br /&gt;
&lt;br /&gt;
==Gods &amp;amp; Religions==&lt;br /&gt;
&lt;br /&gt;
==Inns &amp;amp; Taverns==&lt;br /&gt;
&lt;br /&gt;
===Ramulai===&lt;br /&gt;
*[[Zravgev]]&lt;br /&gt;
&lt;br /&gt;
===Sly-Var===&lt;br /&gt;
*[[Hacking Mule]]&lt;br /&gt;
*[[Painted Man]]&lt;br /&gt;
&lt;br /&gt;
===Toyalis===&lt;br /&gt;
*[[Blushing Swan]]&lt;br /&gt;
*[[Krenshar&#039;s Cub]]&lt;br /&gt;
*[[Sorcerer&#039;s Head]] is a veritable den of iniquity.&lt;br /&gt;
&lt;br /&gt;
{{ref}}&lt;br /&gt;
{{MCS}}&lt;br /&gt;
[[Category:domain]][[Category:The Core]]&lt;br /&gt;
&lt;br /&gt;
==Data in the Ravenloft Catalogue==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- START CATALOGUE IMPORT :  Please do not edit below this line. 1 items imported. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Catalogue entry last modified: 23-Jan-2003 last import: Sun Dec 27 21:50:34 2009--&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:rldb_domain.jpg]]&lt;br /&gt;
|[[Image:rldb_primary.gif]]&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;[[Ravenloft Third Edition]]&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Domains of Dread]]&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Gazetteer Volume I]]&#039;&#039;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|[[Image:rldb_desc.gif]]&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;[[Secrets of the Dread Realms]]&#039;&#039; - pp7,26-27&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Third Edition]]&#039;&#039; - pp15,18,20,110,121-123&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Domains of Dread]]&#039;&#039; - pp67-68&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Campaign Setting:Domains and Denizens]]&#039;&#039; - p17&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Tales of Ravenloft:The Glass Man]]&#039;&#039; - pp265-280&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Realm of Terror]]&#039;&#039; - pp72-73&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Gazetteer Volume I]]&#039;&#039; - pp41-61&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|[[Image:rldb_map.gif]]&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;[[Secrets of the Dread Realms]]&#039;&#039; - pp8-9&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Third Edition]]&#039;&#039; - inside cover&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Domains of Dread]]&#039;&#039; - p43&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Campaign Setting]]&#039;&#039; - poster map&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Realm of Terror]]&#039;&#039; - poster map&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;[[Ravenloft Gazetteer Volume I]]&#039;&#039; - p44&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- IMPORTED : Ruled by Hazlik (NPC) --&amp;gt;&lt;br /&gt;
&amp;lt;!-- END CATALOGUE IMPORT :  You may edit below freely --&amp;gt;&lt;/div&gt;</summary>
		<author><name>El Maestro</name></author>
	</entry>
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