Ail wrote:
It is so far away I've forgotten most things about it. Tanya was the little girl, right? But Toby.... that doesn't tell me much. was it an ape of some sort?!
The other things you mentioned actually made me wish to know more about the series. Since Baba-Yaga is a creature of folklore, and so are the Domovoi and the Rusalka (there is even a classical piece with that name, I guess by Dvorak), can I say the authors have a strong grounding in eastern culture?
Of all things, what I remember most is Katrina, yes, but I forgot the true tragedy of her life. Did she love the main character or was it a red herring?
Toby was Tanya's guardian. It's never explained exactly
what he is; he's simply the "bogeyman" who turns out to be a kind, protective monster and friend.
Each of the five games takes place in a different cultural setting:
QFG1: So You Want to Be a Hero - Spielburg, a classic medieval Western European town. Goblins, brigands, and trolls wander the woods; Baba Yaga is a visitor to the valley who cursed the Baron von Spielburg and his family.
QFG2: Trial by Fire - Shapeir, Arabian Nights style setting. Complete with genie of the ring, flying carpet, and a delightful parody of Casablanca.
QFG3: Wages of War - Tarna, an African trading metropolis. From the city the hero visits savannah tribes and explores jungle ruins.
QFG4: Shadows of Darkness - Mordavia, based on Eastern European folklore. Nosferatu, gypsies, rusalka, and lots and lots of garlic. This is where Baba Yaga fled after your hero defeated her in QFG1.
QFG5: Dragon Fire - Silmaria, a classical Greek island. Battle the hydra, dance with the dryads, visit the lost city of Atlantis, and enter the gates of Hades.
My personal favorite of the lot is QFG3. It's the easiest and most straightforward of the games, but the setting is beautifully crafted and the NPCs are wonderful. (Although, had QFG2 come out a couple of years later, and thus had things like, oh say, more than 16 colors for its pixels, it might be the favorite.) If you ever get the chance to play through the whole series, I highly recommend it.
Yes, Katrina did fall in love with the hero in the game. To me, however, the more poignant part of her story is her desire to have a daughter and her kidnapping and subsequent indulgence of Tanya. The really touching part is that Tanya truly loved both "'Trina" and Toby on her end, rather than being an unwilling prisoner.
My favorite parts of QFG4 were the fortune telling sessions with Magda. They're all wonderfully crafted (if a bit obvious) and the designs of the St. Petersburg tarot are beautiful!