Need help with Borcan machinations
Posted: Wed Jul 26, 2006 11:57 am
I need a little help with introducing some delciious deadly Borcan back-stabbing into my campaign. Any ideas would be greatly appreciated!
One of my PCs is a half-Vistani rogue, Iosef, whose family hailed from Borca, but he later moved to Barovia. I've been hoping ever since the campaign started that I would get the chance to put some hooks in this character, because the player chose Borca as a home domain pretty much arbitrarily despite my many, many warnings that hailing from Borca can be hazardous to your health. Now an excellent opportunity with plenty of meaty plot potential has fallen into my lap, and I'm trying to figure out exactly where to take it.
Iosef's family has always done its best to stay neutral in all the crazy Borcan politics, since that's the best way to survive. They had slight Boritsi leanings because they were merchants rather than true nobility and liked how the Boritsis had gotten ahead, but they kept their mouths shut about it and did their best to stay out of those things. A few sessions ago, my fiance joined the game. His character is an arcane trickster whose family is well-known throughout Borca as being leg-breakers for Ivan (and iwhose more far-flung members are less well-known throughout the Core as a family that can put interested buyers in touch with a Dilisnya's specialized services). The party is getting itself into some pretty major exploits, which means that they're making a name for themselves and that their hometowns are beginning to celebrate their adventures . . . and also that it's starting to get back to Borca that Iosef is a comrade of a diehard Dilisnya supporter. Now Iosef's family is in an extraordinarily sticky situation; if they distance themselves from the actions of their half-Vistani bastard cousin, they're all but declaring themselves for Ivana, while if they say nothing, they're tacitly approving his actions and therefore all but declaring themselves for Ivan.
So here's the question: how should I bring the PCs into the troubles back home? My first thought was that Iosef's family would start trying to solve their problem "the Borcan way" by sending him tasty poisoned gift baskets, but I'd like to do something that's geared more toward roleplaying and politics than a simple "escape Iosef's family" scenario. Does anyone have any thoughts on where I could take this?
One of my PCs is a half-Vistani rogue, Iosef, whose family hailed from Borca, but he later moved to Barovia. I've been hoping ever since the campaign started that I would get the chance to put some hooks in this character, because the player chose Borca as a home domain pretty much arbitrarily despite my many, many warnings that hailing from Borca can be hazardous to your health. Now an excellent opportunity with plenty of meaty plot potential has fallen into my lap, and I'm trying to figure out exactly where to take it.
Iosef's family has always done its best to stay neutral in all the crazy Borcan politics, since that's the best way to survive. They had slight Boritsi leanings because they were merchants rather than true nobility and liked how the Boritsis had gotten ahead, but they kept their mouths shut about it and did their best to stay out of those things. A few sessions ago, my fiance joined the game. His character is an arcane trickster whose family is well-known throughout Borca as being leg-breakers for Ivan (and iwhose more far-flung members are less well-known throughout the Core as a family that can put interested buyers in touch with a Dilisnya's specialized services). The party is getting itself into some pretty major exploits, which means that they're making a name for themselves and that their hometowns are beginning to celebrate their adventures . . . and also that it's starting to get back to Borca that Iosef is a comrade of a diehard Dilisnya supporter. Now Iosef's family is in an extraordinarily sticky situation; if they distance themselves from the actions of their half-Vistani bastard cousin, they're all but declaring themselves for Ivana, while if they say nothing, they're tacitly approving his actions and therefore all but declaring themselves for Ivan.
So here's the question: how should I bring the PCs into the troubles back home? My first thought was that Iosef's family would start trying to solve their problem "the Borcan way" by sending him tasty poisoned gift baskets, but I'd like to do something that's geared more toward roleplaying and politics than a simple "escape Iosef's family" scenario. Does anyone have any thoughts on where I could take this?