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Spells, Supernatural + Spell-Like Abilities in Gothic Earth

Posted: Sat Oct 22, 2005 5:12 pm
by Stygian Inquirer
In Gothic Earth, the spells take longer to cast. Do supernatural abilities that mimic spells, or spell-like abilities that monsters possess, take the longer time or do they still act as fast as in regular Ravenloft or D&D?

Posted: Mon Oct 24, 2005 10:13 pm
by Blake_Alexander
I've always ruled that the spell-like abilities of the mosters of Gothic Earth work as they would in a normal D&D campaign. My logic behind this ruling stems for the fact that the majority of there monsters of Gothic Earth are the result of corruption by the Red Death, thus its taint of magic does not interfer with their spell-like abilites.