Evil Eye advice
Posted: Mon Jun 26, 2023 8:43 am
Hi, currently I'm running an Evil Eye campaign and we're almost finished (showdown with Malocchio just happened). However, I'm live throwing in small side adventures whenever my PCs visit a town like Karina. Did the same here, but couldn't resist to mix in "the Speaker in Dreams" (3ed general D&D module) as well, because it really matches well with the carnival/fair theme. (I did leave out the dinosaur btw, and other more famtasylike encounters). My PCs encountered many parts of both modules, but at this point I'm in doubt how the backstory should be.
For those who know both modules: there are 2 options: let the Speaker in Dreams faction be a separate faction vying over control over town or let them be a pawn of Malocchio as well, which does fit the demon part as well (well devil in SoD, but let's not nitpick). But with Gabrielle out of the way, Malocchio doesn't need them anymore, so how should I handle that faction? Any suggestions?
For those who know both modules: there are 2 options: let the Speaker in Dreams faction be a separate faction vying over control over town or let them be a pawn of Malocchio as well, which does fit the demon part as well (well devil in SoD, but let's not nitpick). But with Gabrielle out of the way, Malocchio doesn't need them anymore, so how should I handle that faction? Any suggestions?