Flesh Golems and The Twisting
Posted: Tue Oct 26, 2021 10:39 am
I'm a little surprised that I can't find one reference to this anywhere. Am I really the first person to ask this?
At any rate, I (like so many others) do adore the Carnival supplement. My gaming group has gone over to Pathfinder, so it's basically 3.5e rules.
A character idea that came up was a flesh golem who, by a unique confluence of circumstances came to Isolde's Carnival not as a ravening, rage-filled horrorshow, but relatively rational at that current point in time.
Character sketch: "Julian Adelmann"
Lamordian scientist, late wife, no children, attempt to create a "perfect" scion, etc etc (sometimes the classics work for a reason), but the golem in question was still in the Confusion phase, not quite getting into Betrayal yet, when the local academy of science learned of this "crime against nature". One exceptionally violent chase into the snowy mountains later, and the creature found himself kneeling by his mortally wounded father whose last thoughts, experienced through the mental link, among a few self-aggrandizements and lamenting of the masses being too ignorant to understand his glorious work was a genuine concern and love for his "son", and a hope that though the world would hound and hunt him because they couldn't understand his greatness, he would eventually prove himself "the better man" and rise above the pettiness and unthinking hatreds of the ignorant through laudable achievements and knowledge. This tragic snowscape also leads to the creation of his zeitgeber. When confronted with a sizable field of fresh-fallen snow, he falls to his knees and emits heart-wrenching sobs as he relives his father's death.
This is profound for the grieving golem. The pursuers mostly all dead during the chase, he had no available targets for vengeance, it had already been done. He was alone on the mountain, and had time to dwell on these matters as he began a long trek away from Lamordia, seeking an escape. Also important, the utter absence of any intelligent being to forge a new mental link with, and thus no one to immediately attach to or eventually grow disappointed and contemptuous of.
Little adventuring here and there, maybe did forge a new link, one idea was that this individual was a recluse, maybe an old hedge witch, ostracized from the local community in Tepest, who died of natural causes before the golem could hit a deep, active Betrayal stage. Yet again, he experiences support from a human being, sees that humans can be treated as he is treated and while some humans are worthy of contempt and judgment, at least a few are not.
At this point he is pretty well educated across a variety of subjects: his father taught him of the sciences and etiquette, the hedge witch taught him of the natural world, and he has yet to engage in any particularly horrid atrocities. He's hardly innocent; he has indulged in vengeance for attacks or hounding, he has stolen to survive and thrive, he has used brutal intimidation to get what he wants, but has also done good deeds as well, sometimes anonymously (yes, like with the farmers in the Mary Shelley's Frankenstein film by Branagh), sometimes while disguising his true nature (he isn't so freakishly mismatched that he can't wear a long coat, hat, and scarf to seem just like a very large man). He even provided some knowledge, quietly, to help a village hit with a small epidemic illness, and quickly left with their gratitude before they could discover his true nature.
It's around then he runs across the Carnival. He's floored. Freakish intelligent beings of every variety, accepting of their flaws and wonders. He stalks it for weeks. He's stealthy; some Troupers suspect something, but nobody catches him for a while. Eventually, he gets sloppy, maybe it's pure luck, maybe a part of him wants to be found out. He's all but fearless due to his great physical power, so he doesn't flee when discovered. The Carnival's brain trust (Claude, Tindal, Professor Arcanus, and The Wraith) quickly suss out what he is, and they can't quite understand why he isn't the raging, wretched monster he's supposed to be. The potential is there - he absolutely carries a seething, terrible anger at his core, but he's intelligent, polite, well-spoken, and deeply curious. He's also a bit arrogant, stubborn, wary, survival-oriented, and prone to show off his knowledge and abilities. Flaws yes, but not crippling or dangerous to those around him. Isolde is intrigued. She has no truck with the undead, but he, though his parts had been dead, is instead a new type of life. She lets him stay, so long as he follows the usual rules, reasoning that he'd make a powerful asset, could support several types of acts (he even plays keyed instruments), and has known hardship and suffering through no fault of his own, simply by nature of what he is.
He's adapting to life as a Trouper. He gets to travel safely, find interesting tomes of knowledge and artifacts, and already had an appreciation for the arts that has only been expanded by seeing the new and unique acts of many other Troupers. He is becoming firm friends with Professor Arcanus due to their shared interests and past regrets, and even The Wraith finds him engaging, though Elthryn's tactlessness has made him the subject of Julian's anger on a few occasions. Fortunately, the golem's rage now often takes the form of truly epic angry tirades and broken furniture rather then an attempt to immediately kill every living thing in sight. His great strength and his intelligence make him very useful to the Carnival as a whole and he can function as a demi-wisp, provided he covers the terrible scars of his creation. His face carries some unusual dark coloration around his lips and eyes (can be hidden with makeup), but has only one major scar.
He has also begun to develop something new and unexpected. Learning of the betrayal and trapping of Isolde (he eventually figured out what she is in a general sense and they have had several discussions about her willingness to accept him and whether he is just a "dark spirit" as the van Richten's guide states or whether he does have a soul) he sought out some of the remaining members of Pacali's ill-fated conspiracy and spoke to them about their reasons why, wanting to learn more about what motivated humans to well-intentioned but tragic acts, such as the one that created him. The Fire Eater's longing for a normal life that she couldn't even remember and could never have struck a chord in him, as for him, there was no "normal" to ever return to, as he had been created different than humanity from the beginning. He also understood the anger that burned within Charlotte, and the raging passions that drove her to her ill-advised actions. As their friendship develops, he has begun to feel something more, something he doesn't yet fully understand. As for her, she has learned through incidental contact that he is immune to fire (his origins leave him vulnerable to cold, as well as acid) and does not shy from her touch. His progression has made his scarring less angry, and he is not hideously mismatched, as his father took care to try and create symmetry where he could (he was lucky enough to get a set of twins who died in a mining accident for the arms and shoulders. Time will tell where this may lead.
So, that out of the way (first time I really wrote that all out in long form) what effects would The Twisting have on a flesh golem? He's already festooned with great scars at the attachment points and several front and back on the torso, mostly central, where his skin was shut after organ placement, not unlike autopsy cuts, so a new physical deformity is unlikely.
One idea I'd had was "wish with a price". The Twisting is granting a desire, to be "the better man" and thus, more truly human, but at the cost of some of his flesh golem abilities or immunities - like an increased need to eat, the ability to suffocate, maybe a new vulnerability to certain spells or psionic effects. I want to keep the strength, durability, and regeneration, as those are kind of at the heart of being a flesh golem, but I want this to feel unique and interesting,
So, feedback? Ideas? Suggestions?
- Yulian
At any rate, I (like so many others) do adore the Carnival supplement. My gaming group has gone over to Pathfinder, so it's basically 3.5e rules.
A character idea that came up was a flesh golem who, by a unique confluence of circumstances came to Isolde's Carnival not as a ravening, rage-filled horrorshow, but relatively rational at that current point in time.
Character sketch: "Julian Adelmann"
Lamordian scientist, late wife, no children, attempt to create a "perfect" scion, etc etc (sometimes the classics work for a reason), but the golem in question was still in the Confusion phase, not quite getting into Betrayal yet, when the local academy of science learned of this "crime against nature". One exceptionally violent chase into the snowy mountains later, and the creature found himself kneeling by his mortally wounded father whose last thoughts, experienced through the mental link, among a few self-aggrandizements and lamenting of the masses being too ignorant to understand his glorious work was a genuine concern and love for his "son", and a hope that though the world would hound and hunt him because they couldn't understand his greatness, he would eventually prove himself "the better man" and rise above the pettiness and unthinking hatreds of the ignorant through laudable achievements and knowledge. This tragic snowscape also leads to the creation of his zeitgeber. When confronted with a sizable field of fresh-fallen snow, he falls to his knees and emits heart-wrenching sobs as he relives his father's death.
This is profound for the grieving golem. The pursuers mostly all dead during the chase, he had no available targets for vengeance, it had already been done. He was alone on the mountain, and had time to dwell on these matters as he began a long trek away from Lamordia, seeking an escape. Also important, the utter absence of any intelligent being to forge a new mental link with, and thus no one to immediately attach to or eventually grow disappointed and contemptuous of.
Little adventuring here and there, maybe did forge a new link, one idea was that this individual was a recluse, maybe an old hedge witch, ostracized from the local community in Tepest, who died of natural causes before the golem could hit a deep, active Betrayal stage. Yet again, he experiences support from a human being, sees that humans can be treated as he is treated and while some humans are worthy of contempt and judgment, at least a few are not.
At this point he is pretty well educated across a variety of subjects: his father taught him of the sciences and etiquette, the hedge witch taught him of the natural world, and he has yet to engage in any particularly horrid atrocities. He's hardly innocent; he has indulged in vengeance for attacks or hounding, he has stolen to survive and thrive, he has used brutal intimidation to get what he wants, but has also done good deeds as well, sometimes anonymously (yes, like with the farmers in the Mary Shelley's Frankenstein film by Branagh), sometimes while disguising his true nature (he isn't so freakishly mismatched that he can't wear a long coat, hat, and scarf to seem just like a very large man). He even provided some knowledge, quietly, to help a village hit with a small epidemic illness, and quickly left with their gratitude before they could discover his true nature.
It's around then he runs across the Carnival. He's floored. Freakish intelligent beings of every variety, accepting of their flaws and wonders. He stalks it for weeks. He's stealthy; some Troupers suspect something, but nobody catches him for a while. Eventually, he gets sloppy, maybe it's pure luck, maybe a part of him wants to be found out. He's all but fearless due to his great physical power, so he doesn't flee when discovered. The Carnival's brain trust (Claude, Tindal, Professor Arcanus, and The Wraith) quickly suss out what he is, and they can't quite understand why he isn't the raging, wretched monster he's supposed to be. The potential is there - he absolutely carries a seething, terrible anger at his core, but he's intelligent, polite, well-spoken, and deeply curious. He's also a bit arrogant, stubborn, wary, survival-oriented, and prone to show off his knowledge and abilities. Flaws yes, but not crippling or dangerous to those around him. Isolde is intrigued. She has no truck with the undead, but he, though his parts had been dead, is instead a new type of life. She lets him stay, so long as he follows the usual rules, reasoning that he'd make a powerful asset, could support several types of acts (he even plays keyed instruments), and has known hardship and suffering through no fault of his own, simply by nature of what he is.
He's adapting to life as a Trouper. He gets to travel safely, find interesting tomes of knowledge and artifacts, and already had an appreciation for the arts that has only been expanded by seeing the new and unique acts of many other Troupers. He is becoming firm friends with Professor Arcanus due to their shared interests and past regrets, and even The Wraith finds him engaging, though Elthryn's tactlessness has made him the subject of Julian's anger on a few occasions. Fortunately, the golem's rage now often takes the form of truly epic angry tirades and broken furniture rather then an attempt to immediately kill every living thing in sight. His great strength and his intelligence make him very useful to the Carnival as a whole and he can function as a demi-wisp, provided he covers the terrible scars of his creation. His face carries some unusual dark coloration around his lips and eyes (can be hidden with makeup), but has only one major scar.
He has also begun to develop something new and unexpected. Learning of the betrayal and trapping of Isolde (he eventually figured out what she is in a general sense and they have had several discussions about her willingness to accept him and whether he is just a "dark spirit" as the van Richten's guide states or whether he does have a soul) he sought out some of the remaining members of Pacali's ill-fated conspiracy and spoke to them about their reasons why, wanting to learn more about what motivated humans to well-intentioned but tragic acts, such as the one that created him. The Fire Eater's longing for a normal life that she couldn't even remember and could never have struck a chord in him, as for him, there was no "normal" to ever return to, as he had been created different than humanity from the beginning. He also understood the anger that burned within Charlotte, and the raging passions that drove her to her ill-advised actions. As their friendship develops, he has begun to feel something more, something he doesn't yet fully understand. As for her, she has learned through incidental contact that he is immune to fire (his origins leave him vulnerable to cold, as well as acid) and does not shy from her touch. His progression has made his scarring less angry, and he is not hideously mismatched, as his father took care to try and create symmetry where he could (he was lucky enough to get a set of twins who died in a mining accident for the arms and shoulders. Time will tell where this may lead.
So, that out of the way (first time I really wrote that all out in long form) what effects would The Twisting have on a flesh golem? He's already festooned with great scars at the attachment points and several front and back on the torso, mostly central, where his skin was shut after organ placement, not unlike autopsy cuts, so a new physical deformity is unlikely.
One idea I'd had was "wish with a price". The Twisting is granting a desire, to be "the better man" and thus, more truly human, but at the cost of some of his flesh golem abilities or immunities - like an increased need to eat, the ability to suffocate, maybe a new vulnerability to certain spells or psionic effects. I want to keep the strength, durability, and regeneration, as those are kind of at the heart of being a flesh golem, but I want this to feel unique and interesting,
So, feedback? Ideas? Suggestions?
- Yulian


