Mortavius wrote:Just from my own perspective, why is there even a question of whether it's respectful or not?
Because being respectful is a good thing in general? does there have to be more of a reason than that?
I mean, I've been playing D&D for over 20 years. In all that time, I've never had one of my players, or even someone that I knew who played D&D without me, comment on something in this way.
Among my players, not that I can recall either, but I'm also pretty careful about such things. I know my players and I wouldn't put something in my game that might offend them. (For example: I know very little about Indian culture, but have an Indian-American friend in my game. I doubt I'll ever bring the campaign to Sri Raji for that reason. Too much potential for stereotyping. I don't mind doing a French accent in Dementlieu, or an attrocious Italian accent in Odiare, but I wouldn't dream of doing an "Apu from the Simpsons" accent in Sri Raji. Is it a double-standard? yes. But I stand by it.)
But this isn't my group, this is the internet. There's always someone taking offense to something.

But seriously, and without belittling legitimate concerns, in all those years here and on the Goat, and on the old mailing list that you moderated, you don't recall at least few people being upset about how the vistani are a caricature of the Roma, or how I'Cath barely represents Chinese culture at all, or how the Abbers are "mystic movie Injuns," or how Ravenlofts "Africa" (the Wildlands) has no people in it, or how the only black human darklord in the Core is a beast trying to act human, Chainmail Bikinis, "Dark" elves and "Black" magic being evil, the Voodans being too close to real Voodoo, Hazlik being gay or not, etc? Why, Ryan himself recently brought up how it was offensive that The Nightmare Lands poorly borrowed only bits and pieces from Australian Aboriginal culture. And if people are being offended, it's worth looking into why, and how it can be avoided in the future.
Are we worried about what someone else might think, when it's really not a concern?
Within our own games, that's fine. If someone takes offense, you can correct it. But when publishing something for everyone's game, I think a little thought on these lines is worthwhile. Now, this is "only" going into a netbook at this point, but once it's out there, it's out there. ("Only" in quotes because these days, publishing online is comparable to publishing in hardcopy, as far as many are concerned.)
If someone were to complain to me about the Scattered Lotus not being respectful, I would immediately point to, as you do, the rest of Ravenloft not being respectful to individual cultures either. That may not necessarily make it okay, but it does make it uniform with the rest of the setting.
As Ryan points out in his post, historical power dynamics and the direction that racism has pointed historically, and the writers' perspective do make a difference. It should be the same in a perfect world, but for the same reason there's no White History Month, it's not necessarily the same. The vast majority of Ravenloft has been written by men (and a handful of women) of European descent. So when they generalize about cultures close to them, it doesn't come off as offensive, but when they generalize about more distant cultures, it may. And I'm not even saying it does, I'm saying, "it may" because I'm part of that same general culture too and I honestly don't know if someone from a closer culture would take offense. Dion's from the Phillipines, so I'm inclined to take it as a given tha Igid Rabi-I reflects that culture well, and it's not a stretch that nearby cultures in SE Asia are represented far better by him than I could. Similarly, Ryan in Australia certainly has a geographical leg up on me in understanding those nearby cultures. To be honest, all I know about Macao comes from the excellent boardgame of the same name. I'm not even sure where it is exactly.
Once again, not trying to insult or attack what you're saying Ron
Of course, no offense taken. And I'm not trying to insult or attack Ryan either. This is more of a design note than a criticism. It's clear from his long post (which I'll respond to as well, when I have time) that he's put a good deal of thought into this. I did want to open up a bit the debate on tokenism vs. inclusion, not shoot down his Scattered Lotus ideas...