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Re: A stitch in Souragne - OOC
Posted: Mon Feb 06, 2012 11:42 am
by Guzrath
Re: A stitch in Souragne - OOC
Posted: Mon Feb 06, 2012 11:47 am
by steveflam
[dice]0[/dice]
Concentration check
Re: A stitch in Souragne - OOC
Posted: Mon Feb 06, 2012 12:15 pm
by Rock of the Fraternity
Everyone who managed to roll higher than 10 on their Int. check remembers that just one zombi can cause a very big explosion. It stands to reason that a rough dozen of them exploding at the same time would cause BIG KABOOM. It might be a good idea to get out of the blast radius...
Re: A stitch in Souragne - OOC
Posted: Mon Feb 06, 2012 12:50 pm
by Ail
It might also be a great way to detonate 10 zombies at once. Suddenly, that reminds me of Commando: Behind Enemy Lines =)
If we all fix our fire on exactly one zombi, furthermore if our projectiles can pass through a wall of fire, then we might have a chance of doing it from relative safety.
Re: A stitch in Souragne - OOC
Posted: Mon Feb 06, 2012 1:06 pm
by Ken of Ghastria
[Marvin the Martian]
A big, earth-shattering KABOOM?! Oh my...! [/end Marvin the Martian]
Okay, thanks for that, Rock. Yeah, I'll keep Lucien's action as is, with some tweaking of Claude's language.

Any
zombi that blows its save is probably going to take 25 points of damage next round (10 for initial exposure, then another 15 as it plunges through the wall). So yeah, things could get explosive REALLY fast.
In the unlikely event that ALL the
zombi make their save, they may stilll be damaged enough to go boom if we focus ranged attacks on one of them, as Ail wisely pointed out.
Re: A stitch in Souragne - OOC
Posted: Mon Feb 06, 2012 1:50 pm
by steveflam
EAsiest way to make em go kaboom is to turn them, I think. Goren has very good turning abilities........ WHat do you guys think?
Re: A stitch in Souragne - OOC
Posted: Mon Feb 06, 2012 8:26 pm
by steveflam
Thinking about it. If Goren does turn them, he has to be pretty close to do that. Don't wanna die either, LOL. From what he knows and what he saw, I think it best to get the heck away from dem Zombi afore we all die from the KABOOM!
Re: A stitch in Souragne - OOC
Posted: Tue Feb 07, 2012 4:58 am
by Guzrath
Had a busy few days, will post somewhere today.
Re: A stitch in Souragne - OOC
Posted: Tue Feb 07, 2012 12:18 pm
by Rock of the Fraternity
'sOkay. Good to have you back! ^^
Re: A stitch in Souragne - OOC
Posted: Tue Feb 07, 2012 12:30 pm
by Guzrath
back? I never left

Re: A stitch in Souragne - OOC
Posted: Tue Feb 07, 2012 6:29 pm
by Ail
Tarlyn, what's the range on turn undead? I thought it was pretty decent, no?
Isn't 60ft good enough?
Int check for Zumba: natural 20.
1d20 = 20
http://invisiblecastle.com/roller/view/3365371/
Re: A stitch in Souragne - OOC
Posted: Tue Feb 07, 2012 6:32 pm
by Ail
Against all odds, this must be my lucky night. I was just reading the main thread and saw you asked a will save of me.
Well, here it is:
1d20+2 = 22
http://invisiblecastle.com/roller/view/3365375/
Re: A stitch in Souragne - OOC
Posted: Tue Feb 07, 2012 6:51 pm
by steveflam
Uh I think that 60 feet is way too close for the BIG KABOOM if you ask me. I really like Goren so, nah, I'll pass on turning and dying LOL!
Re: A stitch in Souragne - OOC
Posted: Tue Feb 07, 2012 7:14 pm
by steveflam
Guzrath, Goren will heal you once we are safely away from the danger.
Re: A stitch in Souragne - OOC
Posted: Mon Feb 13, 2012 1:52 pm
by Rock of the Fraternity
So, what are you guys planning to do next?