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Re: Gothic Horror vs Dark Fantasy

Posted: Mon Mar 17, 2025 1:02 pm
by Mistmaster
Isolde wrote: Mon Mar 17, 2025 12:57 pm
Mistmaster wrote: Mon Mar 17, 2025 12:46 pm objectively evil
Indeed you have to be like a banker or politician or something along those :o levels of malice.
Yes, indeed.

Re: Gothic Horror vs Dark Fantasy

Posted: Tue Mar 18, 2025 7:13 am
by Teravala
Mistmaster wrote: Mon Mar 17, 2025 1:02 pm
Isolde wrote: Mon Mar 17, 2025 12:57 pm
Mistmaster wrote: Mon Mar 17, 2025 12:46 pm objectively evil
Indeed you have to be like a banker or politician or something along those :o levels of malice.
Yes, indeed.
So you don't run powers checks as a "The road to hell is paved with good intentions" kind of thing? Interesting. At least in 3.0, the powers checks percentage chances were so low that even the evil characters in my campaigns never seem to fail more than 1 or 2. Though perhaps I'm not doing it correctly? I have them roll a check on the spot, but I have heard of people doing a powers check at level ups to have an accumulated chance of failure (multiple instances that would proc a check stacking until they have something like a 20% chance of failure). But it always struck me as a bit off with the delay.

Re: Gothic Horror vs Dark Fantasy

Posted: Tue Mar 18, 2025 8:22 am
by Isolde
The players were pretty unlucky with their dice, so that had to be taken into account. Paved with good intentions did not nullify evil actions while on the "paved" road.

Re: Gothic Horror vs Dark Fantasy

Posted: Tue Mar 18, 2025 8:30 am
by Teravala
Oh definitely not. Regardless of why you broke into that crypt and robbed the grave, you still did it. Those actions, however well intended, were morally wrong, and could serve as seeds for the Dark Powers to nurture in you. The whole "it's a slippery slope" idea really runs strong in my games.