Another great QtR this year!
The Arcane Age of Darkon
I really liked this article, especially since it expands Darkon's early false history. I always thought that some aspects of a domain's false history (and there's a lot to be said about the term "false history" to begin with) deserves more focus. Lots of plot hooks can be found and this is no exception. I only wish this article were longer, if only because it's already an excellent short summation of juicy information (short enough to be given as a hand-out to my PCs so thanks for that!) and because I want to know a bit more about the great battles and historical events of the Arcane Age, prior to Darcalus Rex. The stuff about the tower of Histrion and the capital of Cannuine intrigues me! And might there be a way for some of Darkon's false history to be a twisted echo of Greyhawk's (specifically the Bone Marches where Knurl and Azalin hail from), much like how Sithicus has loose and oblique references to Dragonlance (while not overdoing it of course)?
Barovia: The Land of Strahd & Mysteries
Ahh, Strahd. Everybody's got a take on him, and it's no wonder why! He's the poster child of the Ravenloft setting, for better or worse. How I feel about it entirely depends on what level of "oversaturation" of Barovia & Strahd I feel at any given moment, coupled with the level of writing found within any work that tries to tackle the master of Castle Ravenloft and his demesne. In this case, I get the Mistworld flavor of Strahd, and it does not disappoint! While there's a wealth of official-canon and netbook-canon and more material to work with, Mistmaster doesn't feel suffocated by their collective weight. Instead, you see tasteful references and a merging of pre-established conceptions of Barovia with his own take on the land, which has been significantly expanded. I really love the little write-ups for Hoessla, Cuzau, Renika, and Jarvinak! On the note of Strahd's many iterations, I really like how each one is distinguished and flavorful. While 3e does the same regarding there being multiple Strahds, I've always wanted something to distinguish each "era of Strahd" from one another, both to better show the vampire's characterization over time and to throw suspicious monster hunters off the trail (albeit temporarily). This addresses all of that handily! For that I cannot thank Mistmaster enough. And finally, Mistmaster continues to impress me (and I'd say the whole board) with the long list of NPCs and, even more impressively, the Dread Possibilities for each one. It's hard for me to write 10 NPCs, let alone a DP for each settlement, so big kudos to you Mistmaster! And one last thing: how does Strahd and the Barovian people of the Mistworld feel about Lazendrak and Gundarak within the Mistworld?
Teddy and Sammy
What can I say, I like Rock's drawing style! I've liked it since I saw it first in ChibiLoft and then I got to read Sarcantasy and see it more. Teddy and Sammy are cute, and a lovely thing to read whenever I'm going through a mammoth QtR (while this one isn't the same length as #30, it's still quite long!).
The Broken Cog
I've kept up with DocNecrotic's work on his blog for a while and I'd been interested in his idea of "the Broken Cog" cluster. While he gave snippets and brief summaries of each domain and what they did, this is much more my style and much more filling for my appetite. Of the domains present, I was immediately drawn to Nosos and Alleigosto the most (though I did like Ichthytos and Belagora and Rockbaecche, especially for their strong roots in games like "Thief" and "Dishonored"). The DPs for Alleigosto and the link to Mystara really tickled my fancy, and I very much liked the subversion in Nosos regarding Malus Sceleris
not being the most powerful "robber baron" (to use American Gilded Age parlance). I do wish that there might've been more focus or even mention of do-gooder factions or even of other "decadent distractions" to give the populace a reason to keep going. Nosos is one of those domains that, in 2e's
Islands of Terror supplement, went *way* too heavy on the "grimdark" and, in my opinion, forgot about the beauty and hopeful spots and aspects of Ravenloft that make it a place worth fighting for. Things like Pelsjager and Sons, even with the rumors, are welcome if only because it helps avoid that darkness-induced-audience/player-apathy. Otherwise, I very much look forward to more from you, Doc!
Excerpts from the Registry of Monsters
These are all amazing illustrations with cool lore to back them up! My only gripe is that I don't tend to use many demons or outsider Fiends in my Ravenloft games, so I find myself at a loss at times on how to implement these gorgeous creations. My best alternative would be to reflavor some of them as Mist Horrors or as creations of the Nightmare Lands/Nightmare Court, but I say this only because I
want to use these guys, even if I don't have a 1:1 conversion idea present in my mind. Your drawing skills are lovely Stanton F. Fink, and I hope you continue with these works even if my review may seem discouraging!
I haven't forgotten the other articles and I plan to give my thoughts on them as well, but I did want to stop here for today and also give a link to the map of the Shadowlands for
Beneath the Eye of Belenus. The map within the issue is good, it's just a bit compressed so some of the site labels are hard to read. Here's something that should help, assuming you zoom in! Here:
https://docs.google.com/document/d/17wu ... sp=sharing