Re: Your Ravenloft Videogame
Posted: Mon Dec 13, 2021 8:33 pm
The graphics would look good with the engine mentioned above, but what would one do for a party. Having a single player pumped up with 20,000 magical items taking out a darklord kinda loses it for me. I like the party idea but not having to be online only for it. Speaking of 20,000 annoying items for a player character they do have a Barovia Castle Ravenloft setting on DDO. So cool setting and series of adventures, but annoyance of the current ddo system.
Which D&D edition (1-5 and coming soon 5.5) would you use for your Ravenloft fantasy video game? Power checks and magic being affected differently is a must as a part of Ravenloft same with animal companions. Mephisto above made a good point about forlorn. The original forlorn setting is open ended with players going where ever they like. Not positive, but I think nightmare lands and Masque of the red death (colonial era ravenloft) might be too.
So would Islands of terror be an expansion pack lol? Although there is the grand conjunction that changed everything some dm's can claim time distortion in the mists to allow players to bounce from adv to adv or pre conjuction domain to post grand conjunction domain. Just remember though time games are tricky (not sure how I feel about that personally). Castle Tristeniora is all about time bouncing between 3 incarnations of the castle with during 3 time periods. Enough rambling from me
Till the Goblyns devour....
Which D&D edition (1-5 and coming soon 5.5) would you use for your Ravenloft fantasy video game? Power checks and magic being affected differently is a must as a part of Ravenloft same with animal companions. Mephisto above made a good point about forlorn. The original forlorn setting is open ended with players going where ever they like. Not positive, but I think nightmare lands and Masque of the red death (colonial era ravenloft) might be too.
So would Islands of terror be an expansion pack lol? Although there is the grand conjunction that changed everything some dm's can claim time distortion in the mists to allow players to bounce from adv to adv or pre conjuction domain to post grand conjunction domain. Just remember though time games are tricky (not sure how I feel about that personally). Castle Tristeniora is all about time bouncing between 3 incarnations of the castle with during 3 time periods. Enough rambling from me

Till the Goblyns devour....