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Strength | 13 (+1) |
Dexterity | 18 (+4) |
Constitution | 13 (+1) |
Intelligence | 17 (+3) |
Wisdom | 12 (+1) |
Charisma | 14 (+2) |
Fortitude Save | +4 |
Reflex Save | +7 |
Will Save | +2 |
Speed | 20 ft. |
Size | Small |
Initiative | +4 |
Armor Class | 15 (+4 Dex, +1 Size) |
Hit Points | 14 (2d6+2) |
Attack Bonus | +2 |
Damage/Attack | by weapon |
Magic Resistance | Nil |
Skills:Climb +3, Craft (Maps) +6, Craft (Drawing) +6, Decipher Script +5, Diplomacy +5, Forgery +6, Gather Information +4, Intuit Direction +4, Knowledge (Geography) +5, Knowledge (Nature) +5, Listen +3, Perform (Storyteller) +4, Profession (Cartographer) +6, Profession (Guide) +6, Profession (Hunter) +5, Search +5, Spot +3, Wilderness Lore +3
Feats:Track
Languages: Mordentish, Darkonese, Halfling
Wynne is just over 4ft tall and has the build of a small human adolescent. Due to his heritage he often attempts to
accetuate perception.
He has chestnut hair and brown eyes. He often wears glasses while working; and unlike many halfings he is dedicated to
his work, almost to the point of obsession. Wynne often carries a custom made drawing board, along with his basic
cartography supplies. He generally wears finely made clothes, though they often become smudged with ink from his
continually stained fingers. Wynne is 26 years old.
Wynne grew up in Mordent, specifically in the town of Mordentshire. Wynne always enjoyed sketching and drawing, and at
an early age he showed quite a talent. As he grew up he realized that he must eventually find a way to provide for
himself, and he hoped to do so using his talents as an artist. While browsing through the Old Books Bookshop, he stumbled
upon a set of old maps. Drawn to the possibility of putting his talents to work he purchased the set and spent his time in
study. Initially he was self taught, spending hours making copies of the maps he had purchased.
Once his skills were honed, to some degree, he sought out more formal training and possible employment. For many months
Wynne was not able to find work as a cartographer. To this end, he was forced to find other work to make ends meet.
During this time me began to venture out from Mordentshire, where he began drawing his own original maps. Obviously these
maps had been drawn before, by others, but practice was practice. Due to his constant travels Wynne became rather versed
in the area, it's features -- some known, some not so known, and how to survive in the area.
Word of his knowledge began to spread within the city of Mordentshire, mostly through private conversations and "tavern
talk." Before long Wynne was being hired to lead others out into these surrounding areas, primarily for site-seeing and
hunting expeditions. These trips began to pay the bills, and Wynne began to see this as a profitable business within
itself. To improve the quality of his service, Wynne began studying about Mordentshire and the surrounding areas. Word
spread and business grew. Wynne's knowledge and breadth of venture steadily grew, as did his clientelle. The typical
client is of the merchant class or higher, with plenty of money to spend and often not much sense on how to do so.
Though self taught in most cases, Wynne's skills been greatly honed. This is mostly due to the long hours applied to
their improvement. After several years of business, Wynne was brought to the attention of Liederick Meijer. Arranged for
Raphael Avantas to meet with Wynne. Having satisfied that Wynne was quality material, Raphael recommended that Wynne be
admited to the MCS. Wynne readily accepted the offer, thinking ties to the society could do nothing but improve business,
and give him access to greater learning. Wynne could not have been more right. Since news of his association with the MCS
has become known, business has boomed and he now has the opportunity to travel much farther than previously possible.
Also, Wynne has received formal training through the MCS, most specifically in the areas of cartography, artisitc
embelishment and etiquette.
Currently Wynne continues to operate his expeditions into Mordent. Business continues to flourish and Wynne keeps a small, but comfortable, house in Mordentshire. Wynne can often be found around Mordentshire, looking for a new feature or landmark for his expeditions. Also, Wynne produces independent maps for the MCS and takes contract work for unmapped areas, or to provide more detail for mapped areas.
More than anything Wynne is a halfing. He carries the general halfing demeanor, though his is particularly striken with
wanderlust. It is due to this wanderlust that he is calle Wynne, "the wanderer." Wynne is generally pleasant and amiable,
though often distracted by his work. Because he spends so much time leading group expeditions, he tends to relish time by
himself. To this end he often takes to nature or the library.
Due to the oppression he has experienced, because of his race, Wynne is quick to defend those who are being repressed for
virtually any reason.
From his experience in hunting, Wynne has become quite proficient with several weapons. His preferred weapon is his
sling, following with his short bow, and then melee weapons. Being fully aware of his size disadvantage, Wynne always
looks for higher ground before employing his sling. At times, Wynne is also known to hurl stones with his bare hands.
Only when needing extra range, or the piercing ability of an arrow, does Wynne make use of his bow. Also, he only feels
comfortable with it when he has plenty of time to sight in his target.
When pressed into melee combat Wynne does not hesitate to use his short sword, leaving his dagger for specific usage
where the short sword is too cumbersome.