- Index - Mortigny - Players -
- Campaigns - Contribute -
PC | Message |
---|---|
The noise of the crowds has lessened though voices still echo from all
corners. The Inn, One of the few in Mortigny's Old Market Dist. is called The
Three Rats.
| |
Celestia |
Celestia looks at the Inn as they approach. It appears to be a quaint and quiet place. Her companions can see/sense that she is more relaxed now that she is away from the crowds and noise. She even pushes back the hood of her cloak and lets some of her long, wavy black hair fall onto her chest. |
The foyer is what you might expect, a single regestration desk (complete with
a rather bored looking attendant slouched over the desk), A few bell hops, and
a set of stairs to the left and right of the desk.
| |
Celestia | Looking around the inside of the Inn, Celestia smiles at the "activity" inside. The shouting of "She'll Have her revenge!!!!" causes Celestia to grab the dagger at her side and spin around to face the person shouting. |
Dea |
The sudden noise startles Dea. Momentarily distracted, she forgoes
writing in the painstakingly learned local script, producing a strange,
erratic lettering as she jots down her name. |
DM |
You turn to see the wizened face of an old woman. White hair hangs limp to her
shoulders. Nearly nose to nose with you, her eyes are pale blue and seem to
bulge foreward. Wide and staring they have the look of madness to them.
|
Celestia |
Celestia quickly sheaths her knife. She looks past the old woman to look at the new speaker and then back to the old woman. Celestia studies what the old woman looks like, her gestures and clothing. |
DM |
The old woman is wearing a faded black dress whose hem sweeps the flood, a tattered
shawl, and is clutching a small porceline doll to her chest. She is currently
looking at you with an intensity unlike you have ever felt.
|
Dea |
While her heart is racing, Dea's demeanor is that of a serene calm.
This is what she was trained for - to deal with people that have lost
touch with reality or who have witnessed too much that they can bear.
Unless, something in the confinement of her head warns, this woman is
genuinely angry about something.
|
DM |
"The Child of Embers," she says frantically. "She will have her revenge, she will!" Her eyes have gotten wider now, and clutches the doll tightly to her breast as though it is the most valuable of treasures. |
Dea |
"Vengeance always carries a price. But it is not for me to judge which one. |
Natacha |
Natacha has moved a few meters away from the others. One hand is on her knife at the belt while the other is in one of her pockets searching for something. Her attention is not so much on the old woman with the doll as the rest of the people in the vicinity. |
DM |
In response to your question she steps back and starts to dance, whirling with an imaginary partner and singing: "Embers, embers flicker bright, Stone of the oceans, blade of the earth, masque of eyes, child of gl..." Suddenly she falls to her knees, weeping, and all is silent once more. |
DM |
The woman has drawn stares from everyone in the room, though none more than any other. A few of the bell hops are laughing at her, while the poor desk attendant looks at his wits end. |
Dea |
Dea lowers herself to the weeping woman, carefull placing a hand on her
shoulder. |
DM |
"Just leave me!" |
Celestia |
Celestia starts to follow Dea and the old woman, then she pauses. "Dea wait
a minute, please." |
DM |
The clerk nods. "Her grandson has put her up. He takes care of her, but he
must have left. A nice boy, about your age, I suppose. This is the third time
she has done this. Her grandson locked her in the room the last time, but some
how she must have gotten loose. If he hadn't given us so much in advance I
would toss both of them out into the snow!" He sighs.
|
Dea |
"She seems confused, but there is truth in the words of people who see
the world through undreaming eyes. |
DM |
"My sorrows?" he says. "Only one i have is that it is so cold in this lobby!" |
Dea |
"Well, good man." Dea says, putting on her understanding face. |
DM |
"He left some time ago. Said that he had an errand to run in town. Most likely he went out and got him a piece of fluff. He's a real dandy that one." |
Dea |
"Fluff? What is that, some kind of spice? |
DM |
The man takes the silver, and nods. "I will summon you the moment he arrives. |
DM |
Assuming that each of you sign the registery, you ascend the stairs and approach Dea's room only to discover the hall filling with smoke. With most of the tenants out at the revels (and the rest sleeping soundly) you are the first to notice it. The smoke seems to come from the door down the way. It seeps slowly through the cracks. From inside you hear a piteous moan and the sound of shattering glass... |