Been commissioned to create maps for Activision Call of Duty
Posted: Thu Jul 31, 2014 2:54 pm
This is more a bragging post than anything else, but I thought some might be interested.
Its just been confirmed that I will be getting a freelance contract by a third party contracting firm who works with video game companies. I am being hired to create 20 - 30 maps for the Activision Call of Duty: Advanced Warfare (futuristic war games) for the printed tactical guide book provided by Activision containing tactical ideas and cheat codes for the game. I've been told I might be doing some maps for the upcoming Destiny online game soon as well.
Even though its a freelance gig, I would be expected to fly out to Los Angelos and speak with the authors, editors and developers at both Activision and Sledgehammer prior to the start of any project - expenses paid for by the contracting firm.
So hurray, I am now a video game cartographer, in addition to continued cartography work for tabletop games.
As an aside I've also just been commissioned by FASA Games to create a triple deck merchant vessel based on a Dutch fluyt merchant ship design that is being used as the passenger body of airship design for an upcoming game called 1879. I need to create all 3 deck plans and a side view of the vessel.
So while I'm still wrapping up my tutorial guides project, I've got some commission work to do, and entry into the video game industry... kind of cool!
Michael
Its just been confirmed that I will be getting a freelance contract by a third party contracting firm who works with video game companies. I am being hired to create 20 - 30 maps for the Activision Call of Duty: Advanced Warfare (futuristic war games) for the printed tactical guide book provided by Activision containing tactical ideas and cheat codes for the game. I've been told I might be doing some maps for the upcoming Destiny online game soon as well.
Even though its a freelance gig, I would be expected to fly out to Los Angelos and speak with the authors, editors and developers at both Activision and Sledgehammer prior to the start of any project - expenses paid for by the contracting firm.
So hurray, I am now a video game cartographer, in addition to continued cartography work for tabletop games.
As an aside I've also just been commissioned by FASA Games to create a triple deck merchant vessel based on a Dutch fluyt merchant ship design that is being used as the passenger body of airship design for an upcoming game called 1879. I need to create all 3 deck plans and a side view of the vessel.
So while I'm still wrapping up my tutorial guides project, I've got some commission work to do, and entry into the video game industry... kind of cool!
Michael