Re: Ravenloft/Magic: the Gathering (Updated 18 October 2016)
Posted: Mon Oct 17, 2016 10:08 pm
(I couldn't find an appropriate artwork, sorry.)
Welcome, friends, to our establishment.
https://www.fraternityofshadows.com/forum/
https://www.fraternityofshadows.com/forum/viewtopic.php?t=6172
I admit that after 25 years of d&d, I didn't get into Magic until Innistrad in 2011, a direct result of these very boards. So a lot of what you consider crazy, I probably consider commonplace. It is the main reason my activity here has dropped; I can actually find people to PLAY Magic with.Dion of the Fraternity wrote:Here's my take, six years later.
With all the crazy s**t that Magic's been coming up with lately, I'd probably revamp the entire "Dark Powers" line with the following changes:
-- I'm ditching the "Darklord" supertype and instead replacing it simply with the "Lord" creature type. That way, Strahd's a "Legendary Creature - Vampire Lord."
(Also, as an aside, Malken will now be a "Legendary Enchantment - Aura Lord.")
-- I haven't stopped Magic: the Gathering altogether, but I've been attracted less to the current formats and have been toying with the EDH/Commander format. It would be perhaps better if the Darklord cards worked with more synergy towards being Commanders.
-- Kaladesh's "energy tokens" got me thinking: what if the Ravenloft set had something similar (I dunno, like "mist tokens" or whatever) but did something different ("T, pay [10 mist tokens]: cast a spell from your hand without paying its mana cost. Skip your next draw step.")?
-- And since Ravenloft is a plane outside of the normal boundaries of time and space, it'll have to be in an auxiliary set similar to Conspiracy.
<Magic pedant hat on>Dion of the Fraternity wrote:(Also, as an aside, Malken will now be a "Legendary Enchantment - Aura Lord.")