New Race, Idea taken from QtR.
Posted: Fri Aug 26, 2005 8:43 pm
If this thread belongs to the general noticeboard, I kindly request it to be moved there. However since it is discussion about QtR probably belongs here.
On topic:
I don't like quo-toa. I think they are ugly and I don't like their abilities.
On the other hand, I loved the quo-toa presented in the QtR about the seas. They inspired me to create the race of amphibia, although they do not copy the quo-toa's immortality and infertility.
Thanks again to the one who got the idea and I apologize for not remembering his name.
So to solve this problem I inserted a new race here.
Amphibio (plural:amphibia)
This race of aquatic fighter-sorcerers resembles in appearance the Doppelganger's natural form as presented in MManual (big head, no hair etc) but has bluish-green skin, colorless white eyes and hymens between its fingers and toes. It also has sharp claws it can use to attack.
It is sexless and about 5'-5 1/2' feet tall.
Amphibia can survive out of the water for 2 hours per con point before suffocating. They can safely survive the pressure of up to 400' deep water. They are a race of evil fighter-sorcerers. They are not extremely evil or cruel and about 1/10th of the population is neutral. However less than 1/500 is good in alignment.
They usually go through variant stages of life:
They come to life as small non-sentient fish (resembling polliwogs) about 3" in diameter. They survive by eating plankton.
After 2 years of life, in which the polliwog grows to the size of the amphibio's head, they start transforming. Within 7 months, the "head" has grown a small body and gained semi-sentience (mental stats about 5-6). It now survives by hunting and eating small fish.
In a 8 - 10 more months, the body has come to the complete proportions of a mature amphibio and it has become sentient (mental stats 8-10). However, it hasn't reached his intellect's potentional yet and now starts developing its arcane powers. It is a juveline amphibio. To survive it has to rely on its martial skills.
To become a real, fully powerful "adult", with a complete array of magical abilities, the juveline needs about 10 - 18 months. After proving it has reached the natural step of the arcane abilities an amphibio must possess, it is considered an adult.
So, from birth to adulthood: 4 - 5 years.
After about 100 - 110 years of life, the amphibio may transform to a more powerful form, an elder. For this to be done, 2 elders must agree to perform a special arcane ritual on the amphibio. They do so only for the most loyal and useful amphibia (not necessarily the most powerful).
Elders are able to reproduce. Once every 2 - 3 years, they spur out one or two amphibia polliwogs. No mating occurs. Elder aging is far slower than the rest of the amphibia.
Amphibio: Adolesence Middle age: 100 years, Old age 115 years, venerable age 130 years. Death: after 2d6 more years.
As you can see, the amphibia spend most of their time as young, healthy adults, but once age comes up to them, they succumb within 30-40 years.
Elder: Old age: 300 years, venerable age: 400 years. Death: after 3d20 +10 more years.
Elders can be extremely long lived but their old age is also unusually short.
Amphibioi came to Ravenloft 60 years ago as outlanders. A small group of 50 passed through the mists while going for a surface raid, in an outlander world and ended up in a Lamordian coast. The quickly left this magic-forsaken land. Through these years, the amphibioi have multiplied rapidly, although their corrupted magic has costed them some power checks. Luckily for them, none has become a Darklord yet.
On topic:
I don't like quo-toa. I think they are ugly and I don't like their abilities.
On the other hand, I loved the quo-toa presented in the QtR about the seas. They inspired me to create the race of amphibia, although they do not copy the quo-toa's immortality and infertility.
Thanks again to the one who got the idea and I apologize for not remembering his name.
So to solve this problem I inserted a new race here.
Amphibio (plural:amphibia)
This race of aquatic fighter-sorcerers resembles in appearance the Doppelganger's natural form as presented in MManual (big head, no hair etc) but has bluish-green skin, colorless white eyes and hymens between its fingers and toes. It also has sharp claws it can use to attack.
It is sexless and about 5'-5 1/2' feet tall.
Amphibia can survive out of the water for 2 hours per con point before suffocating. They can safely survive the pressure of up to 400' deep water. They are a race of evil fighter-sorcerers. They are not extremely evil or cruel and about 1/10th of the population is neutral. However less than 1/500 is good in alignment.
They usually go through variant stages of life:
They come to life as small non-sentient fish (resembling polliwogs) about 3" in diameter. They survive by eating plankton.
After 2 years of life, in which the polliwog grows to the size of the amphibio's head, they start transforming. Within 7 months, the "head" has grown a small body and gained semi-sentience (mental stats about 5-6). It now survives by hunting and eating small fish.
In a 8 - 10 more months, the body has come to the complete proportions of a mature amphibio and it has become sentient (mental stats 8-10). However, it hasn't reached his intellect's potentional yet and now starts developing its arcane powers. It is a juveline amphibio. To survive it has to rely on its martial skills.
To become a real, fully powerful "adult", with a complete array of magical abilities, the juveline needs about 10 - 18 months. After proving it has reached the natural step of the arcane abilities an amphibio must possess, it is considered an adult.
So, from birth to adulthood: 4 - 5 years.
After about 100 - 110 years of life, the amphibio may transform to a more powerful form, an elder. For this to be done, 2 elders must agree to perform a special arcane ritual on the amphibio. They do so only for the most loyal and useful amphibia (not necessarily the most powerful).
Elders are able to reproduce. Once every 2 - 3 years, they spur out one or two amphibia polliwogs. No mating occurs. Elder aging is far slower than the rest of the amphibia.
Amphibio: Adolesence Middle age: 100 years, Old age 115 years, venerable age 130 years. Death: after 2d6 more years.
As you can see, the amphibia spend most of their time as young, healthy adults, but once age comes up to them, they succumb within 30-40 years.
Elder: Old age: 300 years, venerable age: 400 years. Death: after 3d20 +10 more years.
Elders can be extremely long lived but their old age is also unusually short.
Amphibioi came to Ravenloft 60 years ago as outlanders. A small group of 50 passed through the mists while going for a surface raid, in an outlander world and ended up in a Lamordian coast. The quickly left this magic-forsaken land. Through these years, the amphibioi have multiplied rapidly, although their corrupted magic has costed them some power checks. Luckily for them, none has become a Darklord yet.