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Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 6:56 pm
by ewancummins
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Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 6:57 pm
by ewancummins
Seamanship
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Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 6:58 pm
by ewancummins
Str
Top wall guys
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Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 7:45 pm
by ewancummins
Forces immediate Dex
checks for all on wall
Tom
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Gertie
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Alfonse
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Titus
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The Builder
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Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 7:45 pm
by ewancummins
Alfonse save rod staff wand
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Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 8:05 pm
by ewancummins
Okay, lotta rolls.
See IC for update.
Check spoiler box if it still is not clear.
Re: POVERO Campaign OOC
Posted: Mon Oct 24, 2016 8:16 pm
by ewancummins
I won't skip past Alhoon, never fear.
He chooses his actions, the monsters and hostile NPCs act.
Re: POVERO Campaign OOC
Posted: Tue Oct 25, 2016 2:02 am
by alhoon
RETREAAAT!
Is there the rope he could use to be hoisted up? What remains? The wounded dog, the houndmaster and another dog that just woke up? Or both dogs are up?
Can Fild back towards a rope, hiding behind his shield, and grab the rope in the same round? I.e. can he do defense + move+grab rope? If not, he will just backpedal towards the wall, and grab the rope without special defense maneuvers. The important part is getting away now.
If there's no rope... he will attack and shout "Rope!"
Re: POVERO Campaign OOC
Posted: Tue Oct 25, 2016 6:48 am
by ewancummins
alhoon wrote:RETREAAAT!
Is there the rope he could use to be hoisted up? What remains? The wounded dog, the houndmaster and another dog that just woke up? Or both dogs are up?
Can Fild back towards a rope, hiding behind his shield, and grab the rope in the same round? I.e. can he do defense + move+grab rope? If not, he will just backpedal towards the wall, and grab the rope without special defense maneuvers. The important part is getting away now.
If there's no rope... he will attack and shout "Rope!"
He can hide behind his shield , move, and grab the rope, sure.
That is a withdrawal action.
He has initiative, so he withdraws before the dogs ( two down, one just got up, one making ominously wakeful noises...) , hound master, or anybody else hostile can stop him.
I consulted with Skybolt by phone and used his instructions in my last IC post.
He mentioned ocering or aiding the gnome's escape if the gnome did bug out.
Therefore
Str check
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Re: POVERO Campaign OOC
Posted: Tue Oct 25, 2016 7:11 am
by ewancummins
Have edited and added material.
It should be pretty clear now.
Don't forget to check the map I provided.
Re: POVERO Campaign OOC
Posted: Tue Oct 25, 2016 8:43 am
by ewancummins
Alertness Gertie
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Sixt
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Re: POVERO Campaign OOC
Posted: Tue Oct 25, 2016 8:44 am
by ewancummins
S check
Party
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Patrol
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Re: POVERO Campaign OOC
Posted: Tue Oct 25, 2016 8:51 am
by ewancummins
Titus
Untrained fast talk check
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Re: POVERO Campaign OOC
Posted: Tue Oct 25, 2016 8:52 am
by ewancummins
Failed.
Initiative
Patrol
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Party
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Re: POVERO Campaign OOC
Posted: Tue Oct 25, 2016 8:55 am
by ewancummins
Attacks to subdue, switching to lethal THE moment one of them takes lethal type damage (that is, an attack that is not subdual or mugging).
Penalty applies
THREE
TO HIT TITUS
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THREE TO HIT SIXT
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The big, obvious, armored targets first
The guards gang up on them.