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Re: POVERO Campaign OOC

Posted: Mon Oct 24, 2016 6:56 pm
by ewancummins
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Re: POVERO Campaign OOC

Posted: Mon Oct 24, 2016 6:57 pm
by ewancummins
Seamanship


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Re: POVERO Campaign OOC

Posted: Mon Oct 24, 2016 6:58 pm
by ewancummins
Str

Top wall guys

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Re: POVERO Campaign OOC

Posted: Mon Oct 24, 2016 7:45 pm
by ewancummins
Forces immediate Dex
checks for all on wall


Tom

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Gertie


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Alfonse

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Titus

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The Builder


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Re: POVERO Campaign OOC

Posted: Mon Oct 24, 2016 7:45 pm
by ewancummins
Alfonse save rod staff wand


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Re: POVERO Campaign OOC

Posted: Mon Oct 24, 2016 8:05 pm
by ewancummins
Okay, lotta rolls.


See IC for update.

Check spoiler box if it still is not clear.

VIEW CONTENT:
Sit rep this round after all PCs but Fild have acted:

Tom, on top of wall unless Van says otherwise.

Fild, on ground unless Alhoon wants to remedy that by climbing or something. A rope is dangling free.

Alfonse, just got accidentally knocked onto the OTHER SIDE of the wall. Now on the area map of the inner estate. Check that image. I can repost. The Builder did bring his map.

Other NPCs, joining Alfonse...


---

Dog Boy

Waking dawgs

Hound-master. Going to attack Fild unless the gnome flees.

Dawgs of death --waking up...not happy

Re: POVERO Campaign OOC

Posted: Mon Oct 24, 2016 8:16 pm
by ewancummins
I won't skip past Alhoon, never fear.

He chooses his actions, the monsters and hostile NPCs act.

Re: POVERO Campaign OOC

Posted: Tue Oct 25, 2016 2:02 am
by alhoon
RETREAAAT!
Is there the rope he could use to be hoisted up? What remains? The wounded dog, the houndmaster and another dog that just woke up? Or both dogs are up?

Can Fild back towards a rope, hiding behind his shield, and grab the rope in the same round? I.e. can he do defense + move+grab rope? If not, he will just backpedal towards the wall, and grab the rope without special defense maneuvers. The important part is getting away now.


If there's no rope... he will attack and shout "Rope!"

Re: POVERO Campaign OOC

Posted: Tue Oct 25, 2016 6:48 am
by ewancummins
alhoon wrote:RETREAAAT!
Is there the rope he could use to be hoisted up? What remains? The wounded dog, the houndmaster and another dog that just woke up? Or both dogs are up?

Can Fild back towards a rope, hiding behind his shield, and grab the rope in the same round? I.e. can he do defense + move+grab rope? If not, he will just backpedal towards the wall, and grab the rope without special defense maneuvers. The important part is getting away now.


If there's no rope... he will attack and shout "Rope!"

He can hide behind his shield , move, and grab the rope, sure.

That is a withdrawal action.

He has initiative, so he withdraws before the dogs ( two down, one just got up, one making ominously wakeful noises...) , hound master, or anybody else hostile can stop him.

I consulted with Skybolt by phone and used his instructions in my last IC post.

He mentioned ocering or aiding the gnome's escape if the gnome did bug out.

Therefore



Str check

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Re: POVERO Campaign OOC

Posted: Tue Oct 25, 2016 7:11 am
by ewancummins
Have edited and added material.


It should be pretty clear now.

Don't forget to check the map I provided.

Re: POVERO Campaign OOC

Posted: Tue Oct 25, 2016 8:43 am
by ewancummins
Alertness Gertie




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Sixt

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Re: POVERO Campaign OOC

Posted: Tue Oct 25, 2016 8:44 am
by ewancummins
S check

Party

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Patrol
1d10
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Re: POVERO Campaign OOC

Posted: Tue Oct 25, 2016 8:51 am
by ewancummins
Titus

Untrained fast talk check


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Re: POVERO Campaign OOC

Posted: Tue Oct 25, 2016 8:52 am
by ewancummins
Failed.


Initiative

Patrol


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Party

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Re: POVERO Campaign OOC

Posted: Tue Oct 25, 2016 8:55 am
by ewancummins
Attacks to subdue, switching to lethal THE moment one of them takes lethal type damage (that is, an attack that is not subdual or mugging).

Penalty applies

THREE
TO HIT TITUS
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THREE TO HIT SIXT

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The big, obvious, armored targets first


The guards gang up on them.