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Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 1:14 pm
by Adam
[dice]0[/dice]

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 1:57 pm
by alhoon
Fild will defend the party from any dog that remained standing and then if the dog(s) are down before his turn or there's no immediate pressure, he will kill the sleeping dogs. He won't kill any sleeping humans, but would take their weapons.

Initiative.
[dice]0[/dice]

If hit roll is needed (i.e. against dogs standing at my turn or against other enemies)
Hit roll [dice]1[/dice]
That's AC 4... if the dogs have less than AC 4, we're in deep trouble, so I would go on and roll damage.

[dice]2[/dice]+2 for specialization

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 4:23 pm
by ewancummins
[dice]0[/dice]

[dice]1[/dice]

Rolled twice

1 houndmaster

2 boy with lantern

3-6 dawg/s

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 4:32 pm
by ewancummins
Three dogs go nightie night.

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 4:35 pm
by ewancummins
Everyone else in the party can act this round.

One dog up.

Houndmaster up.

Kid with lantern up.

Actions?

You guys have init.

Alfonse did his action: sleep spell.

NPC kid will rouse dogs and himself (takes the round).
Houndmaster releases the dog still awake, to om nom nom Wizrobe.

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 5:00 pm
by alhoon
Fild, as declared will attack the remaining dog and call to the others to start killing the sleeping dogs.

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 5:47 pm
by ewancummins
alhoon wrote:Fild, as declared will attack the remaining dog and call to the others to start killing the sleeping dogs.

Dawgkillaz


Roll d20 to hit the wide awake dawg.

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 6:43 pm
by ewancummins
GERTIE refuses to kill any doggies.

Instead, she will try to climb the wall.

[dice]0[/dice]

[dice]1[/dice]

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 6:44 pm
by ewancummins
Damien goes after her.

[dice]0[/dice]

[dice]1[/dice]

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 6:45 pm
by ewancummins
The Builder also goes for the wall.

[dice]0[/dice]

[dice]1[/dice]

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 6:46 pm
by ewancummins
Three of the party (including Builder)

Make it up the inner estate wall while other others face off against/deal with the Houndmaster, lantern kid, and the dog that remains awake.

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 6:47 pm
by ewancummins
Titus attempts a NON LETHAL attack on the kid, to prevent him from waking dogs.

[dice]0[/dice]

-4

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 6:48 pm
by ewancummins
Miss.

Sixt may act.


Fild may act (you can roll that attack, Alhoon, or else I will)

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 6:49 pm
by ewancummins
To speed play, I will roll for Alhoon's declared dawg strike.

[dice]0[/dice]

Re: POVERO Campaign OOC

Posted: Thu Oct 20, 2016 6:50 pm
by ewancummins
Nope. That studded leather.

Sixt's up.