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Re: POVERO Campaign OOC

Posted: Mon Oct 17, 2016 4:10 pm
by ewancummins
And note that moving to stay in range may separate Thom from the party.

Re: POVERO Campaign OOC

Posted: Mon Oct 17, 2016 4:11 pm
by VAN
You know me...Shoot!!! (Afterall they have almost killed him...) :P

[dice]0[/dice]

Re: POVERO Campaign OOC

Posted: Mon Oct 17, 2016 4:11 pm
by ewancummins
VAN wrote:You know me...Shoot!!! :P

[dice]228119:0[/dice]
[dice]0[/dice]

Re: POVERO Campaign OOC

Posted: Mon Oct 17, 2016 4:13 pm
by ewancummins
That was EXACTLY what you needed to drop him.

You can post Thom chasing further (infravision shows the heat trail of the torch at a longer distance) and downing the guy with a shot at some distance.

This action carries Thom closer to the house wall, out of sight but not out of hearing of the rest of the party.

Re: POVERO Campaign OOC

Posted: Mon Oct 17, 2016 4:15 pm
by VAN
Ok he will wait hidden for the others to arrive.

Hide in shadows: [dice]0[/dice]

Re: POVERO Campaign OOC

Posted: Mon Oct 17, 2016 4:18 pm
by ewancummins
VAN wrote:Ok he will wait hidden for the others to arrive.

Hide in shadows: [dice]228122:0[/dice]
cool

Re: POVERO Campaign OOC

Posted: Mon Oct 17, 2016 4:36 pm
by ewancummins
NWP

[dice]0[/dice]

Re: POVERO Campaign OOC

Posted: Mon Oct 17, 2016 4:40 pm
by ewancummins
SURPRISE CHECKS

PARTY


[dice]0[/dice]


beasts


[dice]1[/dice]


alertness Gertie

[dice]2[/dice]

Re: POVERO Campaign OOC

Posted: Mon Oct 17, 2016 4:51 pm
by ewancummins
Van, you can roll ALERTNESS NWP for Tom to realize that something is wrong , back down the trail where he left the others. If he fails, he has no idea about the dogs.
If he makes it, he hears the growling.

Re: POVERO Campaign OOC

Posted: Mon Oct 17, 2016 4:52 pm
by ewancummins
reaction roll for PACK and MASTER

lower is better


[dice]0[/dice]

Re: POVERO Campaign OOC

Posted: Mon Oct 17, 2016 4:54 pm
by ewancummins
Have edited IC post.


No immediate attack.

Re: POVERO Campaign OOC

Posted: Tue Oct 18, 2016 4:43 am
by VAN
Alertness: [dice]0[/dice]

Detect noise if helps: [dice]1[/dice]

Oh come on :x

Re: POVERO Campaign OOC

Posted: Tue Oct 18, 2016 6:57 am
by ewancummins
VAN wrote:Alertness: [dice]228145:0[/dice]

Detect noise if helps: [dice]228145:1[/dice]

Oh come on :x
Blissfully unaware that anything interesting is going on back there.

Re: POVERO Campaign OOC

Posted: Tue Oct 18, 2016 8:30 am
by Adam
And a failed bluff check...

[dice]0[/dice]

Re: POVERO Campaign OOC

Posted: Tue Oct 18, 2016 9:26 am
by ewancummins
Adam wrote:And a failed bluff check...

[dice]228148:0[/dice]

It wasn't a crit failure, so it could have been worse. Dogs aren't chewing on Alfonse's head.
Hound-Master's attitude is downgraded.
See IC for RP update.