Posted: Fri Feb 27, 2009 2:41 pm
Archedius Tagaris
Age/Nationality: 70, Damaran
Height/Build: 6 feet tall, athletic
Appearence:
Facial=Completely shaved head, numerous scars intertwining and intersection many wrinkles on his face, perticularly noticable scar running from his left cheek nearly horizontally under his nose and across to the opposite corner of his mouth, blue eyes, overall weary and haggard appearance with the slight bearing of dignity, well-kempt.
Body= As well muscled and lithe as a warrior half his age. Numerous scars, surgical marks, bruises, a blackened skeletal handprint (from one of the Witch-King's undead minions), pronounced limp in his right leg (can be suppressed for combat, just painful).
Gear= leather armor in grays/browns/greens, an average looking spear (which he leans on often), numerous visible and nonvisible scabbards with daggers and a short sword, a small wooden/metal buckler, chain hood over scalb and neck, heavy hooded traveling cloak.
Personality: Archedius, despite his age and injuries, is still a viable combatant. He has replaced the vigour and straightforward approach of youth for planning, thought and the unexpected. He is not adverse to ambushes, sabotage, unconventional means of nearly any sort.
If he can't fight something out in the open, he'll find some way to weaken it and fight it on his terms. He's not cruel nor amoral, just detatched. His family has been dead for decades (which he blames himself wrongly for), the men under his command are retired or dead.
What's left to him is his work. He hopes to one day be able to die a worthy death to redeem himself and wonders how he's managed to live so long, reinforcing this belief. He's not afraid of dying or of much else. He's fought against armies of undead, goblinoids, giants and magical abominations for Damaran independance for so long- not much can
cause fright.
Failure to redeem himself is what keeps him up at night. He's not afraid of pain or death, but of not being able to die for the right cause.
Age/Nationality: 70, Damaran
Height/Build: 6 feet tall, athletic
Appearence:
Facial=Completely shaved head, numerous scars intertwining and intersection many wrinkles on his face, perticularly noticable scar running from his left cheek nearly horizontally under his nose and across to the opposite corner of his mouth, blue eyes, overall weary and haggard appearance with the slight bearing of dignity, well-kempt.
Body= As well muscled and lithe as a warrior half his age. Numerous scars, surgical marks, bruises, a blackened skeletal handprint (from one of the Witch-King's undead minions), pronounced limp in his right leg (can be suppressed for combat, just painful).
Gear= leather armor in grays/browns/greens, an average looking spear (which he leans on often), numerous visible and nonvisible scabbards with daggers and a short sword, a small wooden/metal buckler, chain hood over scalb and neck, heavy hooded traveling cloak.
Personality: Archedius, despite his age and injuries, is still a viable combatant. He has replaced the vigour and straightforward approach of youth for planning, thought and the unexpected. He is not adverse to ambushes, sabotage, unconventional means of nearly any sort.
If he can't fight something out in the open, he'll find some way to weaken it and fight it on his terms. He's not cruel nor amoral, just detatched. His family has been dead for decades (which he blames himself wrongly for), the men under his command are retired or dead.
What's left to him is his work. He hopes to one day be able to die a worthy death to redeem himself and wonders how he's managed to live so long, reinforcing this belief. He's not afraid of dying or of much else. He's fought against armies of undead, goblinoids, giants and magical abominations for Damaran independance for so long- not much can
cause fright.
Failure to redeem himself is what keeps him up at night. He's not afraid of pain or death, but of not being able to die for the right cause.