Metameta: This is my contribution, a respectable portion of which is made up on the fly with relatively little research beyond wikipedia and my copy of Xiandai hanyu pinyin cidian (Modern Chinese-to-Chinese dictionary, 2002 edition). Use whatever you wish - I will be using it all regardless in my campaigns and that suits me just dandy.
Meta: I envision a central Imperial necropolis, Zong'Anling, near a central Imperial live City, Yujing (quite large, rather like London and Beijing are large enough to count as counties almost).
Both would be filled with treasures sought after by the various central kingdoms (rather like the City of Anuire plays a central part in the Birthright campaign setting).
Ethnicity: Because this would be in the deep Core, all the major people would be similar to the "Han" ethnicity of Chinese (the largest ethnicity in the world - brown eyes with epicanthus, black hair, relatively little body hair). Obviously because it's a necropolis, there will be very few live people here. The Earthside term "Han" comes from an early dynasty, so we could apply the same logic here in Asianloft. Let's say the Emperor who lives in the Necropolis lends his name to the entire race of the people he unified.
The dead Emperor's dynasty title could be "Hua" (which is actually another name for China in the real world). This would also become the name of his people, the ethnicity of the core domains he conquered long ago. Thus, everybody who comes from the central provinces and the teeming populations thereof would be known as "Hua folk" or "Hua ethnicity". The character for "Hua" also means "brilliant" or "excellent" in Chinese... I'm going to take some artistic license and say it also (in this campaign setting) means "strong, large adult". (The word Han in Chinese also means that, usually referring to a guy, not a woman.)
Finally, like China, not all the Hua speak the same language. In fact, one likely reason why the multitudinous different cultures have stayed together is probably because the Hua emperor standardized the script, so everybody could at least communicate by writing if not by talking.
Each province may have its different dialects, but the main dialect is Zhengyu ("proper speech") using the official script of Zhengti, which was placed by the Hua emperor and has since undergone some linguistic change. All regions can still understand the script, Zhengti, although some farflung regions have developed parallel or corrupt dialects of their own.
The Emperor: The Chinese historical founding emperor, Qin Shi Huang (Qin the First Emperor) conquered all the nearby kings (known as "Wang") and then invented the title Emperor for himself (which is the same as the character for "Wang", but with the character for "white" above it, which altogether is pronounced "Huang"). Emperor Qin had his tomb facing the border where his then-enemies lived, with the intention of guarding against them.
In Asianloft, this threat could have some factual backup to it. The mighty Hua Gaozu ("Hua Gow Dzu", meaning "Hua the High Ancestor") is now a very, very powerful Risen Dead ("mummy" in commonplace parlance) - quite possibly the most powerful single creature in Asianloft. Unfortunately for him, he is mostly trapped within the necropolis. His rule, though strong, was also merciless, and the architects and geomancers who put together his underground tomb made sure it not only kept enemies out, but kept the Emperor's corpse in. The Emperor decreed that "no man, woman, or child" shall set foot in his tomb without incurring his wrath. This means the only real go-betweens are the "tai jian", or eunuchs, who fall safely out of all categories.
Religion: The first organized religion based on anthromorphic personification was likely the Celestial Bureaucracy, which mirrored the one on earth and often had a whimsical or even arbitrary ruler, Shangdi. (The Heavenly Emperor.) However, Shangdi and his order are generally seen as good, although somewhat negligent of Earth (floods, famine, drought, etc.). Rather like the Greek pantheon, not al the Chinese traditional gods are specifically worshipped by established temples - many are selectively invoked in certain circumstances.
Okay, onward to
Zong'Anling, the Imperial Necropolis of the Asianloft Core:
Domain layout stolen from: Waldi
Further ideas sto- er, adapted from: Jennifer, Waldi, Deepshadow in the
Gothic Orient thread.
Cultural background stolen from: Ancient Qin-dynasty China, circa 200 BC. Similar to the Forbidden City in Beijing with strong elements of the Terra Cotta Army near Xi'An.
Cultural Level: (insofar as Western CRs apply to the East) 3
Landscape: Temperate plains, ringed with mountains and hills. Unusually dry air, with plains verging on scrub and rockiness in some places. (Perfect for preserving corpses in tombs.)
Major Settlements: Zong'Anling, the Tombs of Eternal Peace. The tombs comprise an above-ground palace complex, with gates, garrison, courtyards, and throne room, all decorated with valuable items. However, the main complex is a vast sprawling underground network of rooms and graves, including the immense Porcelain Guard - an array of clay golems and constructs some 10,000 soldiers strong. These are divided into three units: the footmen, the horsemen, and the supply wagons. Their weapons range from swords, daggers, axes, and pole-arms to bows. (Crossbows had not yet been invented in Hua's lifetime.) High-ranking eunuchs occasionally venture into the underground complex's antechambers.
The Folk: Mostly animated constructs: clay golems, doom guards, stone golems. A relative minority of undead.
Population: 0 to 50 live people at any one time, mostly eunuchs.
Language: The Risen speak an archaic form of Hua, which most visitors can understand, given some time. This is not always a benefit when you are talking to undead. (Chinese equivalent of: "Knave! Thou hast trammel'd extravagant wise and now shall I unseam thy soul from its wretch'd corse!")
Religion: Traditional Chinese - Kingdom of Heaven. (Celestial Bureaucracy, Shangdi. Hua Gaozu actually codified and solidified worship in the Celestial Bureaucracy, knowing it would lend credence to his own rulership.) The faith in this bureaucracy grants him and his servitors access to spells.
The Law: Internal palace hierarchy. The undead and constructs serve Hua Gaozu in an analogous way to when they were alive. Hua and his concubines and wives are all Risen, as they were interred here. Key government figures and ministers are represented by stone and clay golems, as they were not interred here (and in many cases were passed on to Hua's successor as his government). A variety of animals, including elephants, tigers, horses, qilin (unicorn), camels, and dragons are all represented in stone statuary - these also can be golems if needed.
Trade: Information. The current live Imperial family occasionally sends secret envoys of eunuchs to the dead city, and they come back with prophecies and oracular visions. In most cases, they came through the mountain pass to the east from Yujing, to pray and pay their respects to the dead. On rare occasions, the dead have given an answer.
Resources: Vegetation does not grow well here, because of the dryness of the air, and apart from the occasional bird or small rodent, few animals stay here long. The nearby hills have coal seams and some marble (ancient quarries attest to this - many were used to build the Tomb-Palace itself). But the real treasures lie within the dead city. Hua was a mystic of no small repute, and under his tutelage the nation discovered magnetism, paper, and acupuncture. Numerous magical and psionic items are likely to be found in the necropolis (many brought to this day by worshipful pilgrims paying their respects), but getting them out may be difficult.
Coinage: Most of the currency here is truly ancient, using a mix of copper, bronze, and silver melted into a unique ingot shape. (Rather like a miniature hat the size of your fist.) These are like gold bullions in the real world - very valuable but with no practical way of spending it. Of interest to collectors only. Although paper was around by Hua's time, he did not make currency use of it. Some paper money is available overground, as supplicants bring it to him in prayer.
Characters: Nobody is ever born here. Plenty of people are born elsewhere and come here and die, however. Perhaps newly dead kings are sometimes brought here, too.
Politics: Rumors of the Tombs' opulence and rich trove of magical treasure has spread throughout the land ever since Hua was interred, some 2,000 years ago. This has had the effect of bringing treasure seekers and looters to the area, which in turn generally leads to their demise at the hands of Hua's guardians. The dead fortune seekers eventually become reanimated as guardians themselves, able to spend their eternal days near the coveted treasures they sought, so everybody ends up happy. On occasion, a supplicant will reverse this process and actually come bearing gifts. Such a visitor is brought to the mountain pass gates, just beyond the border, where a small covey of eunuchs always keeps watch at a small outpost called Donglingmen (East Tomb Gates). The eunuchs accept whatever gifts they have and send them on their way, later bringing the gifts to Zong'Anling. Anybody who is not a eunuch will be in for trouble when they get to the tombs.
Encounters: The name of "Zong'Anling" is actually quite ironic, given that it is far from a tomb of eternal peace. Anybody who is not a eunuch finds themselves plagued by the city's guardians. First, the invisible, incorporeal undead will follow them, taunting them down alleyways and courtyards with subtle, unsettling effects such as small whirlwinds causing dead leaves to dance. If the intruders do not leave, statues begin whispering to them, bells begin to chime of their own accord, and they hear a few shuffling footsteps. Sometimes they hear little children singing faintly, or playing in the distance. If they cause any actual damage or disruption to the area, the response is immediate and brutal - construct guards come to life and begin attacking them, and ghostly hands appear and grapple with them, either tearing loot from their hands or choking them by the neck. Those subdued are brought underground, where they are placed in a series of coffins which eventually turn them into undead, or clay golems.
If anybody escapes from Zong'Anling, which has happened on occasion, Hua's forces let them flee. If they have taken no loot, this will simply serve to underline the mystery of his resting place. If they have escaped with some loot, an unseen undead will doggedly hunt them down and trail them. Often, the perpetrator goes mad before he dies.
Any intruder brushes against Hua's senses like a fly in a spider's web - he knows exactly where they are, what they are doing, and roughly how healthy they are. Eunuchs are the only people who can move freely within the city - Hua cannot see or sense them remotely, and must rely on eyewitness reports by his intelligent constructs and undead guards. Theoretically, a raiding party of eunuchs could do fairly well. In practice, however, the bureaucratic nature of a eunuch's existence means they are ill suited to adventures like this, and none are willing to get involved with a potentially empire-shaking plot.
Darklord: Rather obviously, this is Hua Gaozu himself. In life, he was a brutal tyrant. In death as an Ancient Dead magic user (and possibly low-level psionicist), his personality has not improved. He knows he was betrayed by his servitors, as a strong enchantment keeps him in his necropolis, which he himself had built to keep his subjects out. He currently lives in a state of mixed emotions - disdain for the looters and treasure seekers, yet knowing that they present the best chance of breaking his seal and setting him free. Also, he is alternately resentful and flattered by his advisory role in the current Imperial rule - he knows the current rulers cannot survive without his aid, but also knows they seek to use his wisdom while keeping him entombed forever. His own distaste for the current rulership is balanced by the knowledge, brought by his own spies, that foreigners are encroaching on Hua soil, and the glorious empire he sought to build is facing change on a scale it has never known before. In face to face combat, Hua is a fearsome foe. He can cast a few arcane spells, a lot of divine spells, and even use a few rudimentary psionic powers to help him out.
Adventure ideas: PCs allied with one or any of the kingdoms could be sent here to retrieve a powerful magical item. While here, they could be captured by Hua's servants and then sent back out with a new mission to fetch a spellbreaker. They might need the services of every major discipline - arcane magic, divine magic, and psionics - to satisfy Hua's demands.
To extend this to a campaign, Hua could either be preparing for a short-term strike at the nearby Yujing Imperial Capital, or he could be planning in the long run for reconquering the entire Asianloft Core. (Knowing his undead status, he would probably attempt this by taking one kingdom as his proxy, which acts as a mouthpiece.) Things could get very interesting if he meets with foreigners and learns there is another Core beyond the Mists.