Yep they had yet to fight strahd at any point, and he was content to watch the ritual complete itself in his name. The group surprisingly decided to approach, and Strahd greeted them amically enough noting Ireena for some reason was not with them, and then he warned them not to interfere with the ritual for it would be their next "Test". At this point the one of the party members attempted to get close and interfere and Strahd + Legendary actions ended up leaving said person at near 0 HP at the end of the second round? When he still tried pressing the attack Strahd finished him, Followed by another party member that wouldn't back down after a friend had fallen. "Winter Splinter" then woke up and proceeded towards the Wizards of Wine as Strahd saddled up his nightmare and taking off leaving the two dead companions behind as reminders of what happens to those who disobey. He's looking forward to see how they do with this new "test" now they are down two people.alhoon wrote:Did you use Strahd in the ritual as the material suggests? Cause it's insanely crazy to have Strahd, 5 druids and 6 berserkers fighting a 6th lvl party. Strahd could wipe them out by himself at that point IMO. On the other hand... 5 druids and 6 berserkers widely spaced are piecemeal for 6th lvl PCs. Such a party could easily kill a druid per round and turn the ritual to a chasing match that the druids cannot win, even if you throw in the blights. Of course... by round 10 they will be joined by a CR7 tree...Zilfer wrote:they are currently investigating wizard of wines that immediately lead them to a ritual on Yester Hill, and now they have the giant creature breading down towards the wizard of wine that they have to stop next session.
The rest of the living party looked at the druids and barbarians whose attention were now turning their way with their ritual done. This made the party flee in the direction of Winter Splinter, and leave their two companions who were bitten to death behind in the snow. (I'm thinking Vampire spawn return of old characters here! Bwahahaha!)
Note: My characters are currently level 4, and there are 6 of them. Most of the stuff they've ran into has been rather easy, they only recently lost Ismark due to a random encounter with Dire Wolves where I rolled the maximum amount of 6. It was a close thing, they almost saved Ismark but surprisingly no one in the party really came that close to dying with no cleric. Luckily for them next time one of the players that character died is coming back to Cleric.